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* Fix repeat bug.Renaud G2021-04-301-1/+1
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* clang formatRenaud G2019-02-121-29/+29
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* -New API for validating validor.Renaud G2018-08-271-1/+2
| | | | Prevent endless loop in R operator.
* -Add management of unique for dice and list.Renaud G2018-01-251-0/+4
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* -management of arithmetic operator for scalar result of dice.rguezennec2017-04-271-1/+5
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* -remove unsignedRenaud G2017-02-121-1/+1
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* -change API to fix DF dice.Renaud G2017-02-121-3/+3
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* -Add API for copying a branch of execution node.Renaud G2016-11-281-0/+3
| | | | -Allow to use if node several times.
* Fix error and warning from CppCheckRenaud G2016-04-211-1/+1
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* add commentsRenaud G2015-08-201-14/+22
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* add bool parameter to toString() function in node.Renaud G2015-08-201-1/+1
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* add management of base, the minimum value of dieRenaud G2015-05-151-1/+2
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* -remove memory leaksRenaud G2015-04-081-2/+1
| | | | -delete created objects
* add better error management (not finished yet)Renaud G2015-03-311-11/+11
| | | | | add check for endless loop in validator (not finished yet) Better helpMe
* -change headersRenaud G2015-03-061-1/+1
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* fix warningsRenaud G2014-12-091-1/+1
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* Add multithreading support but it seems slower. It has been disable.Renaud G2014-11-171-1/+17
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* -divide result dice by integer return double.Renaud G2014-11-141-1/+1
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* Update dicerollernode.hobiwankennedy2014-01-301-0/+1
| | | getPriority
* Update dicerollernode.hobiwankennedy2014-01-211-1/+1
| | | toString
* Update dicerollernode.hobiwankennedy2014-01-081-4/+1
| | | removal of rolldice and adding getFaces
* Update dicerollernode.hobiwankennedy2014-01-071-0/+4
| | | better api
* Firt commit of the new dice system for rolisteam.Renaud G2013-12-291-0/+25