| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | initialize pointer on nullptr | 2019-07-28 | 1 | -1/+1 | |
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| * | Rework of the component to be a proper lib | 2019-07-25 | 1 | -18/+3 | |
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| * | clang format | 2019-02-12 | 1 | -16/+22 | |
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| * | -add error when previous is null. | 2019-01-13 | 1 | -1/+1 | |
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| * | Display warning message and fix error. | 2018-12-09 | 1 | -1/+1 | |
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| * | -Fix #4 crash with mishaped command. | 2018-04-09 | 1 | -3/+8 | |
| | | | | | And prevent this error to happen with other nodes. | ||||
| * | -get scalar result. | 2018-03-18 | 1 | -2/+4 | |
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| * | -Better indentation | 2017-11-28 | 1 | -12/+15 | |
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| * | -c++11 update about for and nullptr. | 2017-10-29 | 1 | -1/+1 | |
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| * | -new API to set the previous node. | 2017-10-21 | 1 | -0/+1 | |
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| * | -Add API for copying a branch of execution node. | 2016-11-28 | 1 | -0/+7 | |
| | | | | | -Allow to use if node several times. | ||||
| * | change Error code to Dice Error code, fix compilation issue on windows | 2016-03-05 | 1 | -3/+3 | |
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| * | -Add Too Many Dice error type. | 2015-10-11 | 1 | -1/+1 | |
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| * | -Add Node Error : No dice to roll | 2015-10-11 | 1 | -1/+1 | |
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| * | add bool parameter to toString() function in node. | 2015-08-20 | 1 | -0/+3 | |
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| * | start fixing dot tree generation | 2015-08-20 | 1 | -1/+1 | |
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| * | add error of type: nothing understood | 2015-07-08 | 1 | -1/+1 | |
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| * | -management of runtime error | 2015-04-27 | 1 | -2/+2 | |
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| * | add error divide_by_zero | 2015-04-25 | 1 | -1/+1 | |
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| * | add better error management (not finished yet) | 2015-03-31 | 1 | -1/+1 | |
| | | | | | | add check for endless loop in validator (not finished yet) Better helpMe | ||||
| * | -change headers | 2015-03-06 | 1 | -1/+1 | |
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| * | add generateTree | 2015-03-05 | 1 | -0/+5 | |
| | | | | | add jumpbackward node | ||||
| * | -store pointeur to previous node. | 2015-03-03 | 1 | -1/+10 | |
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| * | add help API | 2014-12-09 | 1 | -0/+6 | |
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| * | -Add comments | 2014-12-06 | 1 | -0/+45 | |
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| * | Add error management. Protect sort node after scalar result node. | 2014-11-09 | 1 | -0/+3 | |
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| * | Update executionnode.h | 2014-01-30 | 1 | -0/+1 | |
| | | | | getPriority | ||||
| * | Update executionnode.h | 2014-01-21 | 1 | -1/+2 | |
| | | | | toString | ||||
| * | Update executionnode.h | 2014-01-07 | 1 | -3/+3 | |
| | | | | make API more generic | ||||
| * | Firt commit of the new dice system for rolisteam. | 2013-12-29 | 1 | -0/+20 | |