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path: root/node/paintnode.cpp
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* Fix paint node.Renaud G2020-09-031-4/+2
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* Fix error with paint node.Renaud G2020-06-121-1/+1
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* Painter node add resultRenaud G2019-07-281-4/+6
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* Painter dice now have a copy of the resultRenaud G2019-07-281-2/+1
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* Rework of the component to be a proper libRenaud G2019-07-251-1/+1
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* clang formatRenaud G2019-02-121-51/+41
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* -add error when previous is null.Renaud G2019-01-131-1/+2
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* clazy warningsRenaud G2019-01-051-1/+1
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* -c++11 for loop (instead foreach)Renaud G2018-03-171-1/+1
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* remove useless commitRenaud G2017-11-251-1/+1
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* -c++11 update about for and nullptr.Renaud G2017-10-291-8/+8
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* -Add API for copying a branch of execution node.Renaud G2016-11-281-0/+9
| | | | -Allow to use if node several times.
* vs compilationRenaud G2016-10-081-1/+1
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* -Fix paintnode to integration into rolisteam.Renaud G2016-02-051-8/+15
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* Add node for painting dice and new class for result.Renaud Guezennec2016-02-041-0/+119