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path: root/node/rerolldicenode.cpp
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* remove useless commitRenaud G2017-11-251-2/+2
* -c++11 update about for and nullptr.Renaud G2017-10-291-10/+10
* -Make copy of die instead of copy address, prevent crash while using theRenaud G2017-01-281-4/+11
* -Add API for copying a branch of execution node.Renaud G2016-11-281-0/+11
* add bool parameter to toString() function in node.Renaud G2015-08-201-1/+9
* start fixing dot tree generationRenaud G2015-08-201-1/+1
* improve output for dot systemRenaud G2015-05-051-1/+1
* -remove memory leaksRenaud G2015-04-081-1/+9
* add generateTreeRenaud G2015-03-051-1/+1
* -store pointeur to previous node.Renaud G2015-03-031-1/+1
* Update rerolldicenode.cppobiwankennedy2014-01-301-2/+17
* fix some issue with parentheses management.Renaud G2014-01-251-1/+1
* Update rerolldicenode.cppobiwankennedy2014-01-211-0/+5
* Update rerolldicenode.cppobiwankennedy2014-01-161-1/+1
* Update rerolldicenode.cppobiwankennedy2014-01-141-0/+1
* Update rerolldicenode.cppobiwankennedy2014-01-081-8/+12
* Update rerolldicenode.cppobiwankennedy2014-01-071-12/+15
* Add new management of result.Renaud G2014-01-051-7/+13
* Firt commit of the new dice system for rolisteam.Renaud G2013-12-291-0/+25