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* Compile on Qt5.15Renaud G2021-01-241-1/+1
* Remove build warnings.Renaud G2021-01-241-4/+4
* fix compilationRenaud G2020-11-061-1/+1
* fix outputRenaud G2020-10-211-1/+2
* Fix arithmetic priority for powRenaud G2020-10-061-0/+4
* clean up diceparser code.Renaud G2020-09-271-1/+0
* fix output change.Renaud G2020-09-123-2/+10
* Fix paint node.Renaud G2020-09-032-5/+2
* Fix repeat node.Renaud G2020-08-221-37/+25
* draft to fix repeater node.Renaud G2020-08-211-4/+33
* Add left aside in group complex output.Renaud G2020-08-011-1/+17
* Group Operator can display complex outputRenaud G2020-08-012-6/+23
* coding style on sort result node.Renaud G2020-06-121-59/+55
* Fix error with paint node.Renaud G2020-06-121-1/+1
* Add copy constructor for aliasRenaud G2020-04-202-5/+5
* Init to nullptrRenaud G2020-04-151-2/+2
* Change website addressRenaud G2020-04-1232-32/+32
* New Api for string result subclass dice result.Renaud G2020-04-016-8/+19
* add unicity and repeat function part2Renaud G2020-03-2816-217/+214
* add unicity and repeat function part1Renaud G2020-03-282-0/+164
* Fix 1d20|3i:[>1]{"Success"}{"Failure"} command.Renaud G2020-01-291-1/+1
* Remove warnings.Renaud G2020-01-291-1/+1
* Fix test of IFRenaud G2019-12-251-6/+30
* fix [2,2,4,2]i[=4]{-4} commandRenaud G2019-12-221-5/+19
* Fix mergenode.cppRenaud G2019-12-221-4/+7
* Fix endless loop t operator.Renaud G2019-10-011-35/+39
* Add operator TRenaud G2019-09-262-0/+115
* Second part for fixing #55Renaud G2019-09-252-2/+80
* Change priorityRenaud G2019-09-241-1/+1
* Change index API from qint64 to quint64Renaud G2019-09-242-4/+4
* Remove warningsRenaud G2019-09-241-3/+2
* Fix error messagesRenaud G2019-09-191-1/+1
* Improve readabilityRenaud G2019-09-152-1/+2
* Fix count nodeRenaud G2019-09-101-1/+1
* Copy die but prevent them to be displayed twice.Renaud G2019-09-051-1/+10
* prevent crashRenaud G2019-07-281-1/+1
* manage new API isValidRangeSizeRenaud G2019-07-281-3/+15
* Painter node add resultRenaud G2019-07-281-4/+6
* fix merge node against crashRenaud G2019-07-281-34/+34
* Painter dice now have a copy of the resultRenaud G2019-07-282-3/+2
* initialize pointer on nullptrRenaud G2019-07-282-1/+2
* change how count operator countRenaud G2019-07-281-1/+1
* New API for isValidRangeSizeRenaud G2019-07-281-2/+12
* Fix crash found by aflRenaud G2019-07-251-0/+7
* Rework of the component to be a proper libRenaud G2019-07-2516-58/+48
* fix if behaviour and outputRenaud G2019-07-191-21/+21
* remove warningsRenaud G2019-07-191-14/+10
* Add values list nodeRenaud G2019-07-121-1/+5
* Fix errorsRenaud G2019-07-121-6/+7
* Change behaviour of occurence count node.Renaud G2019-07-122-36/+77