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* remove useless commitRenaud G2017-11-2518-121/+77
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* Merge branch 'master' of github.com:Rolisteam/DiceParserRenaud G2017-11-237-97/+103
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* | fix indentationRenaud G2017-11-231-4/+4
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| * update diceparserRenaud G2017-11-1218-77/+121
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| * -replace NULL to nullptr.Renaud G2017-11-1129-166/+166
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* | add separator nodeRenaud G2017-11-032-0/+44
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* | -c++11 update about for and nullptr.Renaud G2017-10-2930-261/+255
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* -change comment.Renaud G2017-10-211-1/+1
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* -adapt merge node to new way of several command.Renaud G2017-10-212-18/+59
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* -new API to set the previous node.Renaud G2017-10-212-0/+5
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* -group node operator.Renaud G2017-10-212-0/+343
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* add groupRenaud G2017-10-185-2/+57
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* -fix error about dice system.Renaud G2017-05-071-1/+1
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* -remove debug messages.Renaud G2017-05-061-7/+0
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* Merge branch 'master' of github.com:Rolisteam/DiceParserRenaud G2017-04-293-11/+22
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* | -fix merge operator.Renaud G2017-04-291-0/+1
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| * -fix dice value copyrguezennec2017-04-281-0/+1
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| * -NULL to nullptrrguezennec2017-04-281-11/+20
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| * -passing operator to diceResultrguezennec2017-04-281-0/+1
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* add splitnodeRenaud G2017-04-282-4/+6
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* -management of arithmetic operator for scalar result of dice.rguezennec2017-04-276-17/+167
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* -Add : compare operator to ask the if operator to compare the scalarRenaud G2017-02-282-20/+22
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* -remove unsignedRenaud G2017-02-122-2/+2
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* -update API usedRenaud G2017-02-122-3/+3
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* -change API to fix DF dice.Renaud G2017-02-122-10/+10
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* -fix crash memory.Renaud G2017-01-281-1/+4
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* -remove memory issue.Renaud G2017-01-281-1/+3
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* -fix issue about memory management.Renaud G2017-01-282-1/+18
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* -fix crash memory in sort result.Renaud G2017-01-281-2/+6
| | | | | TODO: Optimization about the copy of die. Perhaps using reference will be better.
* -rename member.Renaud G2017-01-281-1/+1
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* -remove debug output.Renaud G2017-01-281-1/+0
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* -Make copy of die instead of copy address, prevent crash while using theRenaud G2017-01-282-6/+21
| | | | same diceparser several times.
* -prevent crash and improve readability of dot file.Renaud G2017-01-271-1/+4
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* -remove debug message.Renaud G2016-11-281-1/+0
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* -Add API for copying a branch of execution node.Renaud G2016-11-2839-37/+507
| | | | -Allow to use if node several times.
* add filter nodeRenaud G2016-11-053-3/+116
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| * Node after ifNode is ran as child of the allowed branch.Renaud G2016-11-041-3/+3
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| * -Add FilterNode to dice system.Renaud G2016-11-032-2/+98
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| * -Add new operator nodeRenaud G2016-11-032-0/+17
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* | -add management of string node to display text in some condition.Renaud G2016-11-012-2/+131
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* | add String NodeRenaud G2016-11-012-0/+17
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* vs compilationRenaud G2016-10-081-1/+1
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* Merge branch 'master' of github.com:Rolisteam/DiceParserRenaud G2016-09-256-13/+125
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| * -remove limit of 3 jump.Renaud G2016-09-251-4/+13
| | | | | | | | | | Now the operation is jumping backward until it find its first dice result or it has reached the beginning.
| * -Fix some value on diceparser.Renaud G2016-09-165-8/+111
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| * improve indentationRenaud G2016-07-151-1/+1
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* | update dice system.Renaud G2016-07-101-1/+1
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* Fix error and warning from CppCheckRenaud G2016-04-214-4/+4
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* prevent crash after using ifnode.Renaud G2016-04-171-1/+1
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* change contact link.Renaud G2016-04-0314-14/+14
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