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* manage new API isValidRangeSizeRenaud G2019-07-281-3/+15
* Painter node add resultRenaud G2019-07-281-4/+6
* fix merge node against crashRenaud G2019-07-281-34/+34
* Painter dice now have a copy of the resultRenaud G2019-07-282-3/+2
* initialize pointer on nullptrRenaud G2019-07-282-1/+2
* change how count operator countRenaud G2019-07-281-1/+1
* New API for isValidRangeSizeRenaud G2019-07-281-2/+12
* Fix crash found by aflRenaud G2019-07-251-0/+7
* Rework of the component to be a proper libRenaud G2019-07-2516-58/+48
* fix if behaviour and outputRenaud G2019-07-191-21/+21
* remove warningsRenaud G2019-07-191-14/+10
* Add values list nodeRenaud G2019-07-121-1/+5
* Fix errorsRenaud G2019-07-121-6/+7
* Change behaviour of occurence count node.Renaud G2019-07-122-36/+77
* Add forloopnode - experiementalRenaud G2019-07-122-0/+139
* use copy constructor instead of assignementRenaud G2019-07-127-14/+14
* Add valueslistnodeRenaud G2019-07-122-0/+82
* rework diceparser to run unit testsRenaud G2019-07-112-92/+0
* Add test node.Renaud G2019-05-082-0/+92
* set proper headerRenaud G2019-05-021-2/+2
* Add unique operatorRenaud G2019-04-232-0/+141
* Add occurencecount node.Renaud G2019-03-232-12/+62
* add occurencecountnodeRenaud G2019-03-232-1/+122
* first draft of occurence counterRenaud G2019-03-232-0/+30
* Fix issue on priorityRenaud G2019-02-132-6/+4
* clang formatRenaud G2019-02-1247-1587/+1526
* remove warningsRenaud G2019-02-021-43/+39
* fix group operator.Renaud G2019-01-131-1/+1
* -add error when previous is null.Renaud G2019-01-133-2/+9
* clazy warningsRenaud G2019-01-0517-29/+31
* fix endless loopRenaud G2018-12-222-14/+29
* prevent crash when result is null.Renaud G2018-12-151-3/+7
* fix indent.Renaud G2018-12-153-30/+29
* WIPRenaud G2018-12-152-7/+34
* List operator fix of range.Renaud G2018-12-151-3/+2
* add new way to display result in dot fileobiwankennedy2018-12-124-18/+27
* Display warning message and fix error.Renaud G2018-12-091-1/+1
* prevent warningRenaud G2018-11-111-3/+3
* copy data parameter when copy variable nodeRenaud G2018-10-271-0/+4
* prevent crashRenaud G2018-10-162-2/+2
* Keep node accept negative number -1 means keep all dice but 1 (the lowest)Renaud G2018-10-122-3/+8
* add integer division operatorRenaud G2018-09-281-0/+6
* Adding powRenaud G2018-09-023-9/+25
* -New API for validating validor.Renaud G2018-08-272-4/+8
* prevent crash when b operator is read without previous resultRenaud G2018-07-201-0/+3
* remove debug messageRenaud G2018-06-142-5/+0
* -Add alias management from fileRenaud G2018-06-141-1/+3
* -Add bind operator (soft version of merge).Renaud G2018-06-142-0/+162
* fix issue about mergin reroll until and make the help command a bit more comp...obiwankennedy2018-06-012-6/+67
* add "R" (Reroll until) operatorRobin Moussu2018-06-012-34/+15