aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/node
Commit message (Expand)AuthorAgeFilesLines
* -replace NULL to nullptr.Renaud G2017-11-1129-166/+166
* -change comment.Renaud G2017-10-211-1/+1
* -adapt merge node to new way of several command.Renaud G2017-10-212-18/+59
* -new API to set the previous node.Renaud G2017-10-212-0/+5
* -group node operator.Renaud G2017-10-212-0/+343
* add groupRenaud G2017-10-185-2/+57
* -fix error about dice system.Renaud G2017-05-071-1/+1
* -remove debug messages.Renaud G2017-05-061-7/+0
* Merge branch 'master' of github.com:Rolisteam/DiceParserRenaud G2017-04-293-11/+22
|\
* | -fix merge operator.Renaud G2017-04-291-0/+1
| * -fix dice value copyrguezennec2017-04-281-0/+1
| * -NULL to nullptrrguezennec2017-04-281-11/+20
| * -passing operator to diceResultrguezennec2017-04-281-0/+1
|/
* add splitnodeRenaud G2017-04-282-4/+6
* -management of arithmetic operator for scalar result of dice.rguezennec2017-04-276-17/+167
* -Add : compare operator to ask the if operator to compare the scalarRenaud G2017-02-282-20/+22
* -remove unsignedRenaud G2017-02-122-2/+2
* -update API usedRenaud G2017-02-122-3/+3
* -change API to fix DF dice.Renaud G2017-02-122-10/+10
* -fix crash memory.Renaud G2017-01-281-1/+4
* -remove memory issue.Renaud G2017-01-281-1/+3
* -fix issue about memory management.Renaud G2017-01-282-1/+18
* -fix crash memory in sort result.Renaud G2017-01-281-2/+6
* -rename member.Renaud G2017-01-281-1/+1
* -remove debug output.Renaud G2017-01-281-1/+0
* -Make copy of die instead of copy address, prevent crash while using theRenaud G2017-01-282-6/+21
* -prevent crash and improve readability of dot file.Renaud G2017-01-271-1/+4
* -remove debug message.Renaud G2016-11-281-1/+0
* -Add API for copying a branch of execution node.Renaud G2016-11-2839-37/+507
* add filter nodeRenaud G2016-11-053-3/+116
|\
| * Node after ifNode is ran as child of the allowed branch.Renaud G2016-11-041-3/+3
| * -Add FilterNode to dice system.Renaud G2016-11-032-2/+98
| * -Add new operator nodeRenaud G2016-11-032-0/+17
* | -add management of string node to display text in some condition.Renaud G2016-11-012-2/+131
* | add String NodeRenaud G2016-11-012-0/+17
|/
* vs compilationRenaud G2016-10-081-1/+1
* Merge branch 'master' of github.com:Rolisteam/DiceParserRenaud G2016-09-256-13/+125
|\
| * -remove limit of 3 jump.Renaud G2016-09-251-4/+13
| * -Fix some value on diceparser.Renaud G2016-09-165-8/+111
| * improve indentationRenaud G2016-07-151-1/+1
* | update dice system.Renaud G2016-07-101-1/+1
|/
* Fix error and warning from CppCheckRenaud G2016-04-214-4/+4
* prevent crash after using ifnode.Renaud G2016-04-171-1/+1
* change contact link.Renaud G2016-04-0314-14/+14
* fix cpp checkRenaud G2016-03-225-18/+18
* change Error code to Dice Error code, fix compilation issue on windowsRenaud G2016-03-054-9/+9
* -Fix paintnode to integration into rolisteam.Renaud G2016-02-052-8/+16
* Add Management of ColorRenaud Guezennec2016-02-043-5/+12
* Add node for painting dice and new class for result.Renaud Guezennec2016-02-042-0/+176
* -rework arithmetic operatorRenaud G2016-01-302-17/+29