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* -Add support for subcommand on reroll operator.Renaud G2018-04-112-5/+35
* -remove useless blank line.Renaud G2018-04-111-1/+0
* -Fix #4 crash with mishaped command.Renaud G2018-04-095-7/+17
* -fix some priority nodesRenaud G2018-03-182-9/+8
* -get scalar result.Renaud G2018-03-182-2/+10
* -c++11 for loop (instead foreach)Renaud G2018-03-177-9/+9
* fix explosing nodeRenaud G2018-03-121-6/+8
* c++11 loopobiwankennedy2018-03-121-2/+2
* fix stuff on diceparserobiwankennedy2018-03-121-18/+16
* -remove warningsRenaud G2018-02-246-13/+7
* -fix list of aliasRenaud G2018-02-081-11/+4
* -Add management of unique for dice and list.Renaud G2018-01-254-18/+73
* -prevent endless loop in result parsing.Renaud G2017-12-131-1/+14
* -remove blank lines.Renaud G2017-12-131-2/+0
* -Fix Variable nodeobiwankennedy2017-11-302-11/+15
* -The else becames more genericRenaud Guezennec2017-11-281-2/+2
* -Better indentationRenaud Guezennec2017-11-282-22/+25
* -Change QList to std::vectorRenaud Guezennec2017-11-282-7/+7
* Add dynamic variable nodeRenaud Guezennec2017-11-282-0/+117
* -fix copy of if operatorRenaud Guezennec2017-11-284-14/+14
* add stuff to debug if operator in if operatorRenaud G2017-11-282-77/+8
* remove useless commitRenaud G2017-11-2518-121/+77
* Merge branch 'master' of github.com:Rolisteam/DiceParserRenaud G2017-11-237-97/+103
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* | fix indentationRenaud G2017-11-231-4/+4
| * update diceparserRenaud G2017-11-1218-77/+121
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| * -replace NULL to nullptr.Renaud G2017-11-1129-166/+166
* | add separator nodeRenaud G2017-11-032-0/+44
* | -c++11 update about for and nullptr.Renaud G2017-10-2930-261/+255
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* -change comment.Renaud G2017-10-211-1/+1
* -adapt merge node to new way of several command.Renaud G2017-10-212-18/+59
* -new API to set the previous node.Renaud G2017-10-212-0/+5
* -group node operator.Renaud G2017-10-212-0/+343
* add groupRenaud G2017-10-185-2/+57
* -fix error about dice system.Renaud G2017-05-071-1/+1
* -remove debug messages.Renaud G2017-05-061-7/+0
* Merge branch 'master' of github.com:Rolisteam/DiceParserRenaud G2017-04-293-11/+22
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* | -fix merge operator.Renaud G2017-04-291-0/+1
| * -fix dice value copyrguezennec2017-04-281-0/+1
| * -NULL to nullptrrguezennec2017-04-281-11/+20
| * -passing operator to diceResultrguezennec2017-04-281-0/+1
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* add splitnodeRenaud G2017-04-282-4/+6
* -management of arithmetic operator for scalar result of dice.rguezennec2017-04-276-17/+167
* -Add : compare operator to ask the if operator to compare the scalarRenaud G2017-02-282-20/+22
* -remove unsignedRenaud G2017-02-122-2/+2
* -update API usedRenaud G2017-02-122-3/+3
* -change API to fix DF dice.Renaud G2017-02-122-10/+10
* -fix crash memory.Renaud G2017-01-281-1/+4
* -remove memory issue.Renaud G2017-01-281-1/+3
* -fix issue about memory management.Renaud G2017-01-282-1/+18
* -fix crash memory in sort result.Renaud G2017-01-281-2/+6