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* Fix issue on priorityRenaud G2019-02-132-6/+4
* clang formatRenaud G2019-02-1247-1587/+1526
* remove warningsRenaud G2019-02-021-43/+39
* fix group operator.Renaud G2019-01-131-1/+1
* -add error when previous is null.Renaud G2019-01-133-2/+9
* clazy warningsRenaud G2019-01-0517-29/+31
* fix endless loopRenaud G2018-12-222-14/+29
* prevent crash when result is null.Renaud G2018-12-151-3/+7
* fix indent.Renaud G2018-12-153-30/+29
* WIPRenaud G2018-12-152-7/+34
* List operator fix of range.Renaud G2018-12-151-3/+2
* add new way to display result in dot fileobiwankennedy2018-12-124-18/+27
* Display warning message and fix error.Renaud G2018-12-091-1/+1
* prevent warningRenaud G2018-11-111-3/+3
* copy data parameter when copy variable nodeRenaud G2018-10-271-0/+4
* prevent crashRenaud G2018-10-162-2/+2
* Keep node accept negative number -1 means keep all dice but 1 (the lowest)Renaud G2018-10-122-3/+8
* add integer division operatorRenaud G2018-09-281-0/+6
* Adding powRenaud G2018-09-023-9/+25
* -New API for validating validor.Renaud G2018-08-272-4/+8
* prevent crash when b operator is read without previous resultRenaud G2018-07-201-0/+3
* remove debug messageRenaud G2018-06-142-5/+0
* -Add alias management from fileRenaud G2018-06-141-1/+3
* -Add bind operator (soft version of merge).Renaud G2018-06-142-0/+162
* fix issue about mergin reroll until and make the help command a bit more comp...obiwankennedy2018-06-012-6/+67
* add "R" (Reroll until) operatorRobin Moussu2018-06-012-34/+15
* rename "exploSe" to "exploDe"Robin Moussu2018-06-014-17/+17
* to be testedRenaud G2018-05-311-1/+9
* scalar node is real compatible nowobiwankennedy2018-05-112-8/+8
* reroll dice with replacement by expressionobiwankennedy2018-04-231-1/+11
* -May Fix g operator.Renaud G2018-04-121-3/+3
* -CleanUpRenaud G2018-04-111-1/+0
* -fix bug and format file.Renaud G2018-04-111-57/+50
* -Add support for subcommand on reroll operator.Renaud G2018-04-112-5/+35
* -remove useless blank line.Renaud G2018-04-111-1/+0
* -Fix #4 crash with mishaped command.Renaud G2018-04-095-7/+17
* -fix some priority nodesRenaud G2018-03-182-9/+8
* -get scalar result.Renaud G2018-03-182-2/+10
* -c++11 for loop (instead foreach)Renaud G2018-03-177-9/+9
* fix explosing nodeRenaud G2018-03-121-6/+8
* c++11 loopobiwankennedy2018-03-121-2/+2
* fix stuff on diceparserobiwankennedy2018-03-121-18/+16
* -remove warningsRenaud G2018-02-246-13/+7
* -fix list of aliasRenaud G2018-02-081-11/+4
* -Add management of unique for dice and list.Renaud G2018-01-254-18/+73
* -prevent endless loop in result parsing.Renaud G2017-12-131-1/+14
* -remove blank lines.Renaud G2017-12-131-2/+0
* -Fix Variable nodeobiwankennedy2017-11-302-11/+15
* -The else becames more genericRenaud Guezennec2017-11-281-2/+2
* -Better indentationRenaud Guezennec2017-11-282-22/+25