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* -management of arithmetic operator for scalar result of dice.rguezennec2017-04-271-8/+8
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* add fail reasonRenaud G2017-03-061-3/+16
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* -Add : compare operator to ask the if operator to compare the scalarRenaud G2017-02-281-0/+5
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* -update API usedRenaud G2017-02-121-0/+13
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* -remove debug outputs.Renaud G2017-02-051-1/+0
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* -fix help command.Renaud G2017-01-141-1/+2
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* -Add API for copying a branch of execution node.Renaud G2016-11-281-0/+17
| | | | -Allow to use if node several times.
* add filter nodeRenaud G2016-11-051-0/+1
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| * -Add FilterNode to dice system.Renaud G2016-11-031-0/+1
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* | -add management of string node to display text in some condition.Renaud G2016-11-011-0/+52
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* -fix reading partially defined range.Renaud G2016-09-251-5/+46
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* Fix percentage value for List operator.Renaud G2016-04-281-30/+19
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* fix cppcheck error.Renaud G2016-04-211-4/+8
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* Merge branch 'master' of github.com:Rolisteam/DiceParserRenaud G2016-04-141-1/+49
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| * Add management for variable in DiceParser.Renaud Guezennec2016-04-131-1/+49
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* | change contact link.Renaud G2016-04-031-3/+3
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| * fix c++11 codeRenaud G2016-03-241-2/+2
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* fix cpp checkRenaud G2016-03-221-9/+14
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* -Remove color stuff in syntax analyzeRenaud Guezennec2016-02-051-0/+3
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* Add Management of ColorRenaud Guezennec2016-02-041-0/+21
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* -management of scalaroperation inside if block.Renaud G2016-01-301-0/+27
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* Implementation of the if node. Work with one if.Renaud Guezennec2016-01-261-6/+0
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* First shot for implementing ifnode.Renaud Guezennec2016-01-261-0/+8
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* -Add management of operationCondition : modulo operator.Renaud G2016-01-101-1/+47
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* fix cppcheck errorsRenaud G2016-01-081-35/+8
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* -Fix issue while no validatorRenaud G2015-10-111-5/+11
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* fix indentationRenaud G2015-10-111-1/+1
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* Merge branch 'rangeInList'Renaud G2015-10-111-24/+175
|\ | | | | | | | | | | | | | | | | | | | | resolved conflicts and merge rangeInList in master. Conflicts: HelpMe.md diceparser.cpp parsingtoolbox.cpp result/result.cpp result/stringresult.h
* | fix cppcheck issueRenaud G2015-08-281-2/+3
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| * Add compositevalidator to explose operator.Renaud G2015-08-201-21/+93
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| * remove debug messageRenaud G2015-06-111-8/+0
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| * -add method to read list with probability value. It sets range for allRenaud G2015-06-091-2/+92
|/ | | | values in List node.
* remove useless debug outputsRenaud G2015-05-161-4/+0
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* add method to read dice range (a bit different from validator range)Renaud G2015-05-151-1/+42
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* -remove memory leaksRenaud G2015-04-081-0/+9
| | | | -delete created objects
* -Better understanding of validators toString methodRenaud G2015-04-011-1/+8
| | | | | | -return error if error have been detected for endless loop. -add listaliasnode.h/.cpp to the pri file -protect the use of pointer
* add better error management (not finished yet)Renaud G2015-03-311-0/+32
| | | | | add check for endless loop in validator (not finished yet) Better helpMe
* -Add new node to roll die as value of list.Renaud G2015-03-061-0/+15
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* Update parsingtoolbox.cppRenaud G.2014-05-281-0/+21
| | | gpl header
* Update parsingtoolbox.cppobiwankennedy2014-01-211-0/+20
| | | adding readOpen/closeParentheses
* Create parsingtoolbox.cppobiwankennedy2014-01-201-0/+132
library of parsing methods