/*************************************************************************** * Copyright (C) 2014 by Renaud Guezennec * * http://renaudguezennec.homelinux.org/accueil,3.html * * * * This file is part of DiceParser * * * * DiceParser is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the * * Free Software Foundation, Inc., * * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * ***************************************************************************/ #ifndef DIE_H #define DIE_H #include /** * @brief The Die class */ class Die { public: /** * @brief Die */ Die(); /** * @brief setValue * @param r */ void setValue(qint64 r); /** * @brief setFaces * @param face */ void setFaces(quint64 face); /** * @brief insertRollValue * @param r */ void insertRollValue(qint64 r); /** * @brief setSelected * @param b */ void setSelected(bool b); /** * @brief isSelected * @return */ bool isSelected() const; /** * @brief getValue * @return */ qint64 getValue() const; /** * @brief getListValue * @return */ QList getListValue() const; /** * @brief hasChildrenValue * @return */ bool hasChildrenValue(); /** * @brief roll * @param adding */ void roll(bool adding = false); /** * @brief replaceLastValue * @param value */ void replaceLastValue(qint64 value); /** * @brief getLastRolledValue * @return */ qint64 getLastRolledValue(); /** * @brief getFaces * @return */ quint64 getFaces(); /** * @brief hasBeenDisplayed * @return */ bool hasBeenDisplayed(); /** * @brief displayed */ void displayed(); private: qint64 m_value; QList m_rollResult; bool m_selected; bool m_hasValue; bool m_displayStatus; quint64 m_faces; }; #endif // DIE_H