/*************************************************************************** * Copyright (C) 2014 by Renaud Guezennec * * http://www.rolisteam.org/contact * * * * This file is part of DiceParser * * * * DiceParser is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the * * Free Software Foundation, Inc., * * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * ***************************************************************************/ #ifndef MAINWINDOW_H #define MAINWINDOW_H #include "diceparser.h" #include class BotIrcDiceParser : public QObject { Q_OBJECT public: explicit BotIrcDiceParser(QObject *parent = 0); virtual ~BotIrcDiceParser(); QString diceToText(ExportedDiceResult &dice, bool highlight, bool homogeneous); QString startDiceParsing(QString &cmd, bool highlight); public slots: void errorOccurs(QAbstractSocket::SocketError); void connectToServer(); private: //Ui::BotIrcDiceParser *ui; QTcpSocket * m_socket; DiceParser* m_parser; private slots: void readData(); void disconnectFromServer(); void authentificationProcess(); void joinChannel(); void setRegisterName(); }; #endif // MAINWINDOW_H