/*************************************************************************** * Copyright (C) 2014 by Renaud Guezennec * * http://renaudguezennec.homelinux.org/accueil,3.html * * * * This file is part of DiceParser * * * * DiceParser is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the * * Free Software Foundation, Inc., * * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * ***************************************************************************/ #ifdef HAVE_IRC #include #include "irc/mainwindow.h" #endif #include #include "diceparser.h" int main(int argc, char *argv[]) { #ifdef HAVE_IRC QApplication a(argc, argv); MainWindow main; #endif DiceParser* myParser = new DiceParser(); QStringList commands; commands << "1L[cheminée,chocolat,épée,arc,chute de pierre]" ; /*<< "10d10c[>=6]-@c[=1]" << "10d10c[>=6]-@c[=1]-@c[=1]" << "10d10c[>6]+@c[=10]" << "1+1D10" << "3d10c[>=5]" << "3nwod" << "1+(4*3)D10" << "2+4/4" << "2D10*2D20*8" <<"1+(4*3)D10" <<"(4D6)D10" << "1D100a[>=95]a[>=96]a[>=97]a[>=98]a[>=99]e[>=100]" << "3D100" << "4k3" << "10D10e[>=6]sc[>=6]" << "100190D6666666s" << "10D10e10s" << "10D10s" << "15D10e10c[8-10]" << "x" << "1D8+2D6+7" << "D25" << "8+8+8" << "1D20-88" << "100*1D20*2D6" << "100/28*3" << "100/8" << "100*3*8" << "help" << "100*3*8";*/ if(argc>1) { for(int i=1;iparseLine(cmd)) { myParser->Start(); // myParser->displayDotTree(); myParser->displayResult(); } else { qDebug() << "echec"; } } #ifdef HAVE_IRC main.show(); return a.exec(); #endif }