/*************************************************************************** * Copyright (C) 2014 by Renaud Guezennec * * http://www.rolisteam.org/contact * * * * This file is part of DiceParser * * * * DiceParser is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the * * Free Software Foundation, Inc., * * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * ***************************************************************************/ #include "bind.h" BindNode::BindNode() : m_diceResult(new DiceResult()) { m_result = m_diceResult; } void BindNode::run(ExecutionNode* previous) { m_previousNode = previous; m_result->setPrevious(previous->getResult()); for(auto start : *m_startList) { ExecutionNode* last = getLatestNode(start); if(nullptr!=last) { auto tmpResult = last->getResult(); while(nullptr!=tmpResult) { DiceResult* dice = dynamic_cast(tmpResult); if(nullptr!=dice) { m_diceResult->setHomogeneous(false); for(Die* die : dice->getResultList()) { if(!die->hasBeenDisplayed()) { Die* tmpdie = new Die(*die); die->displayed(); m_diceResult->getResultList().append(tmpdie); } } } tmpResult = tmpResult->getPrevious(); } } } if(nullptr!=m_nextNode) { m_nextNode->run(this); } } ExecutionNode* BindNode::getLatestNode(ExecutionNode* node) { ExecutionNode* next = node; while(nullptr != next->getNextNode() && (next->getNextNode()!=this)) { next = next->getNextNode(); } return next; } QString BindNode::toString(bool withLabel) const { if(withLabel) { return QString("%1 [label=\"Bind Node\"]").arg(m_id); } else { return m_id; } } qint64 BindNode::getPriority() const { qint64 priority=0; if(nullptr!=m_previousNode) { priority = m_previousNode->getPriority(); } return priority; } ExecutionNode* BindNode::getCopy() const { BindNode* node = new BindNode(); if(nullptr!=m_nextNode) { node->setNextNode(m_nextNode->getCopy()); } return node; } std::vector* BindNode::getStartList() const { return m_startList; } void BindNode::setStartList(std::vector* startList) { m_startList = startList; }