/************************************************************************* * Copyright (C) 2009 by Renaud Guezennec * * * * http://www.rolisteam.org/ * * * * rolisteam is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published * * by the Free Software Foundation; either version 2 of the License, * * or (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the * * Free Software Foundation, Inc., * * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * *************************************************************************/ #include "listsetrollnode.h" #include "die.h" ListSetRollNode::ListSetRollNode() :m_diceResult(new DiceResult()),m_stringResult(new StringResult()) { m_result = m_stringResult; } ListSetRollNode::~ListSetRollNode() { if(NULL!=m_diceResult) { delete m_diceResult; m_diceResult =NULL; } } QStringList ListSetRollNode::getList() { return m_values; } QString ListSetRollNode::toString() const { return QString("ListSetRollNode [label=\"ListSetRoll list:%1\"]").arg(m_values.join(',')); } qint64 ListSetRollNode::getPriority() const { qint64 priority=4; // if(NULL!=m_nextNode) // { // priority = m_nextNode->getPriority(); // } return priority; } void ListSetRollNode::run(ExecutionNode* previous) { m_previousNode = previous; if(NULL!=previous) { Result* result=previous->getResult(); if(NULL!=result) { quint64 diceCount = result->getResult(Result::SCALAR).toReal(); m_result->setPrevious(result); QStringList rollResult; for(quint64 i=0; i < diceCount ; ++i) { Die* die = new Die(); die->setFaces(m_values.size()); die->roll(); m_diceResult->insertResult(die); if(die->getValue()-1getValue()-1]; } } m_stringResult->setText(rollResult.join(",")); if(NULL!=m_nextNode) { m_nextNode->run(this); } } } } void ListSetRollNode::setListValue(QStringList lirs) { m_values = lirs; }