#include "occurencecountnode.h" #include "result/diceresult.h" #include "result/stringresult.h" OccurenceCountNode::OccurenceCountNode() : ExecutionNode() { m_stringResult= new StringResult(); m_result= m_stringResult; } void OccurenceCountNode::run(ExecutionNode* previous) { m_previousNode= previous; std::map mapOccurence; if(nullptr == m_previousNode) return; DiceResult* previousDiceResult= dynamic_cast(m_previousNode->getResult()); // m_diceResult->setPrevious(previousDiceResult); if(nullptr == previousDiceResult) return; auto const& diceList= previousDiceResult->getResultList(); QVector vec; for(auto dice : diceList) { auto val= dice->getValue(); vec << val; auto it= mapOccurence.find(val); if(it == mapOccurence.end()) mapOccurence[val]= 1; else mapOccurence[val]+= 1; } std::sort(vec.begin(), vec.end()); QStringList list; for(auto key : mapOccurence) { if(key.first >= m_height && key.second >= m_width) list << QStringLiteral("%1x%2").arg(key.first).arg(key.second); } QStringList resultList; std::for_each(vec.begin(), vec.end(), [&resultList](qint64 val) { resultList << QString::number(val); }); QString result; if(!list.isEmpty()) result= list.join(','); else result= QObject::tr("No matching result"); m_stringResult->setText(QStringLiteral("%1 - [%2]").arg(result).arg(resultList.join(','))); if(nullptr != m_nextNode) { m_nextNode->run(this); } } QString OccurenceCountNode::toString(bool label) const { if(label) { return QString("%1 [label=\"OccurenceCountNode %2\"]").arg(m_id); } else { return m_id; } } ExecutionNode* OccurenceCountNode::getCopy() const { return nullptr; } qint64 OccurenceCountNode::getPriority() const { qint64 priority= 0; if(nullptr != m_previousNode) { priority= m_previousNode->getPriority(); } return priority; } qint64 OccurenceCountNode::getWidth() const { return m_width; } void OccurenceCountNode::setWidth(const qint64& width) { m_width= width; } qint64 OccurenceCountNode::getHeight() const { return m_height; } void OccurenceCountNode::setHeight(const qint64& height) { m_height= height; } Validator* OccurenceCountNode::getValidator() const { return m_validator; } void OccurenceCountNode::setValidator(Validator* validator) { m_validator= validator; }