/*************************************************************************** * Copyright (C) 2014 by Renaud Guezennec * * https://rolisteam.org/contact * * * * This file is part of DiceParser * * * * DiceParser is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the * * Free Software Foundation, Inc., * * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * ***************************************************************************/ #include "uniquenode.h" UniqueNode::UniqueNode() : m_diceResult(new DiceResult()) { m_result= m_diceResult; } void UniqueNode::run(ExecutionNode* previous) { m_previousNode= previous; if(nullptr != previous) { m_result->setPrevious(previous->getResult()); Result* tmpResult= previous->getResult(); if(nullptr != tmpResult) { DiceResult* dice= dynamic_cast(tmpResult); if(nullptr != dice) { auto const& resultList= dice->getResultList(); std::vector formerValues; formerValues.reserve(resultList.size()); for(auto& oldDie : resultList) { auto value= oldDie->getValue(); auto it= std::find(formerValues.begin(), formerValues.end(), value); if(it == formerValues.end()) { auto die= new Die(*oldDie); m_diceResult->insertResult(die); formerValues.push_back(value); } oldDie->displayed(); } } } } if(nullptr != m_nextNode) { m_nextNode->run(this); } } QString UniqueNode::toString(bool withLabel) const { if(withLabel) { return QString("%1 [label=\"UniqueNode Node\"]").arg(m_id); } else { return m_id; } } qint64 UniqueNode::getPriority() const { qint64 priority= 0; if(nullptr != m_nextNode) { priority= m_nextNode->getPriority(); } return priority; } ExecutionNode* UniqueNode::getCopy() const { UniqueNode* node= new UniqueNode(); if(nullptr != m_nextNode) { node->setNextNode(m_nextNode->getCopy()); } return node; }