/*************************************************************************** * Copyright (C) 2014 by Renaud Guezennec * * http://www.rolisteam.org/contact * * * * This file is part of DiceParser * * * * DiceParser is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the * * Free Software Foundation, Inc., * * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * ***************************************************************************/ #ifndef VALIDATOR_H #define VALIDATOR_H #include #include "die.h" #include /** * @brief The Validator class is an abstract class for checking the validity of dice for some * operator. */ class Validator { public: /** * @brief Validator */ Validator(); /** * @brief ~Validator */ virtual ~Validator(); /** * @brief hasValid * @param b * @param recursive * @param unlight * @return */ virtual qint64 hasValid(Die* b,bool recursive,bool unlight = false) const = 0 ; /** * @brief toString * @return */ virtual QString toString()=0; /** * @brief getValidRangeSize * @param faces * @return */ virtual quint64 getValidRangeSize(quint64 faces) const = 0 ; /** * @brief getCopy * @return return a copy of this validator */ virtual Validator* getCopy() const = 0; }; #endif // VALIDATOR_H