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#ifndef DICEPARSER_H
#define DICEPARSER_H
#include <QString>
#include <QMap>
#include "node/executionnode.h"
class Dice;
class DiceParser
{
public:
enum DiceOperator {D};
enum MathOperator {K,k,r,e};
DiceParser();
void parseLine(QString str);
private:
bool readNumber(QString& str, int& myNumber);
bool readDice(QString& str,Dice&);
bool readDiceOperator(QString&,DiceOperator&);
bool readDiceExpression(QString&,ExecutionNode* & node);
bool readOperator(QString&);
void setCurrentNode(ExecutionNode* node);
private:
QMap<QString,DiceOperator>* m_mapDiceOp;
ExecutionNode* m_start;
ExecutionNode* m_current;
};
class Dice
{
public:
DiceParser::DiceOperator m_diceOp;
int m_faces;
};
#endif // DICEPARSER_H
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