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#include "forloopnode.h"
#include "die.h"
MockNode::MockNode() {}
void MockNode::run(ExecutionNode* node)
{
return;
}
void MockNode::setResult(Result* result)
{
m_result= result;
}
QString MockNode::toString(bool) const
{
return {};
};
qint64 MockNode::getPriority() const
{
return 0;
}
ExecutionNode* MockNode::getCopy() const
{
return new MockNode();
}
// end mocknode
ForLoopNode::ForLoopNode() : m_diceResult(new DiceResult) {}
void ForLoopNode::setInternal(ExecutionNode* node)
{
m_internal.reset(node);
}
void ForLoopNode::run(ExecutionNode* previous)
{
if(nullptr != previous)
{
auto prevResult= dynamic_cast<DiceResult*>(previous->getResult());
if(nullptr != prevResult)
{
m_diceResult->setPrevious(prevResult);
QList<Die*> diceList= prevResult->getResultList();
for(Die* dice : diceList)
{
MockNode node;
DiceResult diceResult;
diceResult.insertResult(dice);
node.setResult(&diceResult);
m_internal->run(&node);
auto tmp= m_internal.get();
while(nullptr != tmp->getNextNode())
{
tmp= tmp->getNextNode();
}
Result* internalResult= tmp->getResult();
auto value= internalResult->getResult(Dice::RESULT_TYPE::SCALAR).toInt();
Die* neodie= new Die();
*neodie= *dice;
neodie->setValue(value);
m_diceResult->insertResult(neodie);
node.setResult(nullptr);
diceResult.clear();
dice->displayed();
}
}
}
m_result= m_diceResult;
if(m_nextNode != nullptr)
m_nextNode->run(this);
}
qint64 ForLoopNode::getPriority() const
{
return 2;
}
QString ForLoopNode::toString(bool withLabel) const
{
if(withLabel)
{
return QString("%1 [label=\"ForLoopNode Node\"]").arg(m_id);
}
else
{
return m_id;
}
}
ExecutionNode* ForLoopNode::getCopy() const
{
auto node= new ForLoopNode();
if(m_internal)
{
node->setInternal(m_internal->getCopy());
}
return node;
}
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