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/***************************************************************************
* Copyright (C) 2015 by Renaud Guezennec *
* http://www.rolisteam.org/contact *
* *
* rolisteam is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
***************************************************************************/
#include "helpnode.h"
HelpNode::HelpNode()
: m_path("https://github.com/Rolisteam/DiceParser/blob/master/HelpMe.md")
{
m_result = new StringResult();
}
void HelpNode::run(ExecutionNode* previous)
{
m_previousNode = previous;
StringResult* txtResult = dynamic_cast<StringResult*>(m_result);
txtResult->setHighLight(false);
if((nullptr == previous)&&(txtResult != nullptr))
{
txtResult->setText(QObject::tr("Rolisteam Dice Parser:\n"
"\n"
"Example (with ! as prefix):\n"
"!2d6\n"
"!1d20\n"
"\n"
"Operator list:\n"
"\n"
"k : Keep : 2d10k1 => roll two 10-sided dice and keep the higher one (kl1 for smaller one)\n"
"K : Keep And Explode : 2d10K1 => Equivalent of 2d10e10k1\n"
"s : Sort : 8d10 => roll eight 10-sided dice and sort the result list\n"
"c : Count : 8d10c[>7] => roll eight 10-sided dice and count how many dice are higher than 7\n"
"r : Reroll : 8d6r1 => roll eight 6-sided dice and reroll dice once if its result is 1. (result of the reroll can be 1)\n"
"e : Explode : 8d10e10 => roll eight 10-sided dice and while dice makes a 10 it is reroll. The result is added to those dice.\n"
"a : Reroll and add : 8d6a1 => roll eight 6-sided dice and reroll dice once and the result is added at 1\n"
"m : Merge : 1d20;1d10mk1 => roll one 20-side die and one 10-sided die and keep the higher die\n"
"i : if : 1d100i[=100]{\"jackpot\"} => Roll one 100-side die and display \"jackpot\" if the die result is 100.\n"
"f : filter : 4d10f[!=4] => roll four 10-sided dice and ignore all dice with 4 as result"
"; : Next instruction : 1d20;2d10;3d8 => roll one 20-sided die, two 10-sided dice and three 8-sided dice \n"
"g : Group : 8d10g10 => count how many group of 10 it is possible to do (according to rule of 7th sea).\n"
"# : Comment : 1d2 #flip coin=> display flip coin as comment of 1 or 2 result.\n"
"\n"
"Validator:\n"
"\n"
"Supported conditions: >,<,=,>=,<=,!=\n"
"Supported operators: % (modulo), &,^,| \n"
"\n"
" Examples:\n"
"\n"
"c[>7 & %2=0] : count how many dice are higher than 7 and even\n"
"c[>7 | %2=0] : count how many dice are higher than 7 or even\n"
"c[>7 ^ %2=0] : count how many dice are higher than 7 or even but not higher than 7 and even\n"
"\n"
"List:\n"
"\n"
"1L[green,blue] => pick value from the list (green or blue)\n"
"2L[green,blue] => pick two values from the list (green,green | green,blue | blue,green | blue,blue)\n"
"2Lu[green,blue] => pick two unique values from the list (green,blue | blue,green)\n"
"\n"
"Arithmetic\n"
"\n"
"8+8+8 => 24\n"
"24-4 => 20\n"
"(3+4)*2 => 14\n"
"7/2 => 3.5\n"
"2^4 => 16\n"
"1d6+6 => roll one 6-sided die and add 6 to its result\n"
"(2d4+2)d10 => roll two 4-sided dice, add 2 to the result[2;8] then roll from four to ten 10-sided dice\n"
"\n"
"Full documentation at: %1").arg(m_path));
m_result->setPrevious(nullptr);
}
else if(nullptr != previous)
{
txtResult->setText(previous->getHelp());
m_result->setPrevious(previous->getResult());
}
if(nullptr!=m_nextNode)
{
m_nextNode->run(this);
}
}
QString HelpNode::toString(bool wl) const
{
if(wl)
{
return QString("%1 [label=\"Rolisteam Dice Parser:\nFull documentation at: %2\"]").arg(m_id).arg(m_path);
}
else
{
return m_id;
}
}
qint64 HelpNode::getPriority() const
{
return 0;
}
void HelpNode::setHelpPath(QString path)
{
m_path = path;
}
ExecutionNode* HelpNode::getCopy() const
{
HelpNode* node = new HelpNode();
if(nullptr!=m_nextNode)
{
node->setNextNode(m_nextNode->getCopy());
}
return node;
}
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