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#include "jumpbackwardnode.h"
JumpBackwardNode::JumpBackwardNode()
{
m_diceResult =new DiceResult();
m_result = m_diceResult;
}
qint64 JumpBackwardNode::getPriority() const
{
return 4;
}
QString JumpBackwardNode::toString() const
{
return QString("JumpBackwardNode");
}
void JumpBackwardNode::run(ExecutionNode* previous)
{
m_previousNode = previous;
ExecutionNode* parent = previous;
bool found=false;
int i = 3;
Result* result=NULL;
while((NULL!=parent)&&(!found))
{
result = parent->getResult();
if((NULL!=result))
{
--i;
if((i==0)&&(parent->getResult()->hasResultOfType(Result::DICE_LIST)))
{
found =true;
}
}
parent = parent->getPreviousNode();
}
DiceResult* diceResult = dynamic_cast<DiceResult*>(result);
foreach(Die* die,diceResult->getResultList())
{
Die* tmpdie = new Die();
*tmpdie=*die;
m_diceResult->insertResult(tmpdie);
}
//*m_result = *result;
m_result->setPrevious(parent->getResult());
if(NULL!=m_nextNode)
{
m_nextNode->run(this);
}
}
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