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/***************************************************************************
 * Copyright (C) 2014 by Renaud Guezennec                                   *
 * https://rolisteam.org/contact                      *
 *                                                                          *
 *  This file is part of DiceParser                                         *
 *                                                                          *
 * DiceParser is free software; you can redistribute it and/or modify       *
 * it under the terms of the GNU General Public License as published by     *
 * the Free Software Foundation; either version 2 of the License, or        *
 * (at your option) any later version.                                      *
 *                                                                          *
 * This program is distributed in the hope that it will be useful,          *
 * but WITHOUT ANY WARRANTY; without even the implied warranty of           *
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the             *
 * GNU General Public License for more details.                             *
 *                                                                          *
 * You should have received a copy of the GNU General Public License        *
 * along with this program; if not, write to the                            *
 * Free Software Foundation, Inc.,                                          *
 * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.                 *
 ***************************************************************************/
#include "numbernode.h"

NumberNode::NumberNode() : m_scalarResult(new ScalarResult())
{
    m_result= m_scalarResult;
}
NumberNode::~NumberNode()
{
    /*if( nullptr != m_scalarResult)
    {
        delete m_scalarResult;
        m_scalarResult = nullptr;
    }*/
}

void NumberNode::run(ExecutionNode* previous)
{
    m_previousNode= previous;
    if(nullptr != previous)
    {
        m_result->setPrevious(previous->getResult());
    }
    if(nullptr != m_nextNode)
    {
        m_nextNode->run(this);
    }
}

void NumberNode::setNumber(qint64 a)
{
    m_scalarResult->setValue(a);
    m_number= a;
}
QString NumberNode::toString(bool withLabel) const
{
    if(withLabel)
    {
        return QString("%1 [label=\"NumberNode %2\"]").arg(m_id).arg(m_number);
    }
    else
    {
        return m_id;
    }
}
qint64 NumberNode::getPriority() const
{
    qint64 priority= 0;
    if(nullptr != m_nextNode)
    {
        priority= m_nextNode->getPriority();
    }
    return priority;
}
ExecutionNode* NumberNode::getCopy() const
{
    NumberNode* node= new NumberNode();
    node->setNumber(m_number);
    if(nullptr != m_nextNode)
    {
        node->setNextNode(m_nextNode->getCopy());
    }
    return node;
}