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/***************************************************************************
* Copyright (C) 2014 by Renaud Guezennec *
* https://rolisteam.org/contact *
* *
* This file is part of DiceParser *
* *
* DiceParser is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
***************************************************************************/
#ifndef PARSINGTOOLBOX_H
#define PARSINGTOOLBOX_H
#include <QJsonArray>
#include <QJsonDocument>
#include <QJsonObject>
#include <QMap>
#include <QVariant>
#include <functional>
#include <vector>
#include "diceparserhelper.h"
#include "highlightdice.h"
//#include "dicerollernode.h"
//#include "executionnode.h"
//#include "node/ifnode.h"
//#include "node/paintnode.h"
//#include "node/scalaroperatornode.h"
//#include "operationcondition.h"
//#include "range.h"
//#include "validatorlist.h"
#include <diceparser/diceparser_global.h>
class Range;
class RepeaterNode;
class DiceAlias;
class ExplodeDiceNode;
class SwitchCaseNode;
class ReplaceValueNode;
class PainterNode;
class ValidatorList;
class Validator;
class DiceRollerNode;
class ExecutionNode;
class DICEPARSER_EXPORT SubtituteInfo
{
public:
SubtituteInfo();
bool isValid() const;
int length() const;
void setLength(int length);
int resultIndex() const;
void setResultIndex(int valueIndex);
int position() const;
void setPosition(int position);
int digitNumber() const;
void setDigitNumber(int digitNumber);
int subIndex() const;
void setSubIndex(int subindex);
private:
int m_length= 2;
int m_digitNumber= 0;
int m_resultIndex= -1;
int m_position= -1;
int m_subIndex= -1;
};
/**
* @brief The ParsingToolBox is gathering many useful methods for dice parsing.
* Its goal is to make the diceparser a bit lighter.
*/
class DICEPARSER_EXPORT ParsingToolBox
{
public:
enum LIST_OPERATOR
{
NONE= 0x00,
UNIQUE= 0x01,
NOCOMMA= 0x02,
UniqueAndNoComma= 0x03
};
enum Function
{
REPEAT
};
enum OptionOperator
{
KeepAndExplode, // K
Keep, // k
Reroll, // r
RerollUntil, // R
Explode, // e
Sort, // s
Count, // c
RerollAndAdd, // a
Merge, // m
ifOperator, // i
Painter, // p
Filter, // f
Split, // y
Group, // g
Occurences, // o
Unique, // u
Bind, // b
AllSameExplode, // t
SwitchCaseOption, // S
TransformOption // T
};
enum DiceOperator
{
D,
L
};
enum NodeAction
{
JumpBackward
};
ParsingToolBox();
ParsingToolBox(const ParsingToolBox& data);
virtual ~ParsingToolBox();
void clearUp();
// Build execution tree
DiceRollerNode* getDiceRollerNode(ExecutionNode* previous);
DiceRollerNode* addRollDiceNode(qint64 faces, ExecutionNode*);
ExplodeDiceNode* addExplodeDiceNode(qint64 faces, ExecutionNode* previous);
Dice::CONDITION_STATE isValidValidator(ExecutionNode* previous, ValidatorList* val);
ExecutionNode* addSort(ExecutionNode* e, bool b);
// parsing tools
static bool readAscending(QString& str);
static bool readStopAtFirst(QString& str);
bool readLogicOperator(QString& str, Dice::CompareOperator& op);
Validator* readValidator(QString& str, bool hasSquare= false);
ValidatorList* readValidatorList(QString& str);
static bool readNumber(QString& str, qint64& myNumber);
static bool readString(QString& str, QString& strresult);
static bool readVariable(QString& str, qint64& myNumber, QString& reasonFail);
static bool readOpenParentheses(QString& str);
static bool readCloseParentheses(QString& str);
static bool readDynamicVariable(QString& str, qint64& index);
bool readList(QString& str, QStringList& list, QList<Range>& ranges);
bool readDiceRange(QString& str, qint64& start, qint64& end);
static LIST_OPERATOR readListOperator(QString& str);
void readProbability(QStringList& str, QList<Range>& ranges);
bool readLogicOperation(QString& str, Dice::LogicOperation& op);
bool readDiceLogicOperator(QString& str, Dice::ConditionOperator& op);
bool readArithmeticOperator(QString& str, Dice::ArithmeticOperator& op);
std::vector<ExecutionNode*> readInstructionList(QString& str, bool startNode);
static Dice::ConditionType readConditionType(QString& str);
bool readComment(QString& str, QString&, QString&);
bool readOperand(QString& str, ExecutionNode*& node);
static int findClosingCharacterIndexOf(QChar open, QChar closing, const QString& str, int offset);
static void readSubtitutionParameters(SubtituteInfo& info, QString& rest);
static bool readPainterParameter(PainterNode* painter, QString& str);
static bool readComma(QString& str);
bool readReaperArguments(RepeaterNode* node, QString& source);
bool readExpression(QString& str, ExecutionNode*& node);
bool readInstructionOperator(QChar c);
bool readNode(QString& str, ExecutionNode*& node);
/**
* @brief readIfInstruction reads the current command to build if node with proper parameters.
* @param str is the command string, if IF istruction is found, the str will be changed, in other case the string is
* unmodified
* @param trueNode is the branch's beginning to be executed if the IfNode is true.
* @param falseNode is the branch's beginning to be executed if the IfNode is false.
* @return true, ifNode has been found, false otherwise
*/
bool readIfInstruction(QString& str, ExecutionNode*& trueNode, ExecutionNode*& falseNode);
bool readOptionFromNull(QString& str, ExecutionNode*& node);
bool readOperatorFromNull(QString& str, ExecutionNode*& node);
bool readParameterNode(QString& str, ExecutionNode*& node);
bool readFunction(QString& str, ExecutionNode*& node);
bool readDice(QString& str, ExecutionNode*& node);
bool readDiceOperator(QString&, DiceOperator&);
bool readDiceExpression(QString&, ExecutionNode*& node);
bool readOperator(QString&, ExecutionNode* previous);
bool readCommand(QString& str, ExecutionNode*& node);
bool readBlocInstruction(QString& str, ExecutionNode*& resultnode);
bool readOption(QString&, ExecutionNode* node); // OptionOperator& option,
bool readValuesList(QString& str, ExecutionNode*& node);
bool readSwitchCaseNode(QString& str, SwitchCaseNode* node);
bool readReplaceValueNode(QString& str, ReplaceValueNode* node);
// Error
bool hasError() const;
void addError(Dice::ERROR_CODE code, const QString& msg);
void addWarning(Dice::ERROR_CODE code, const QString& msg);
const QMap<Dice::ERROR_CODE, QString>& getErrorList() const;
const QMap<Dice::ERROR_CODE, QString>& getWarningList() const;
// Traversal functions
static QString number(qreal value);
static ExecutionNode* getLeafNode(ExecutionNode* start);
const std::vector<ExecutionNode*>& getStartNodes();
static void setStartNodes(std::vector<ExecutionNode*>* startNodes);
std::pair<bool, QVariant> hasResultOfType(Dice::RESULT_TYPE, ExecutionNode* node, bool notthelast= false) const;
QList<qreal> scalarResultsFromEachInstruction() const;
std::pair<QString, QString> finalScalarResult() const;
QString finalStringResult(std::function<QString(const QString&, const QString&, bool)> colorize,
bool removeUnhighlighted= false) const;
QStringList allFirstResultAsString(bool& hasAlias) const;
QList<qreal> sumOfDiceResult() const;
QList<ExportedDiceResult> diceResultFromEachInstruction() const;
bool hasIntegerResultNotInFirst() const;
bool hasDiceResult() const;
bool hasStringResult() const;
// result
static QString replaceVariableToValue(const QString& source, QStringList values,
QMap<Dice::ERROR_CODE, QString>& errorMap);
static QString replacePlaceHolderToValue(const QString& source, const QList<ExportedDiceResult>& list,
bool removeUnhighlighted,
std::function<QString(const QString&, const QString&, bool)> colorize);
static SubtituteInfo readVariableFromString(const QString& source, int& start);
static SubtituteInfo readPlaceHolderFromString(const QString& source, int& start);
static ExportedDiceResult finalDiceResultFromInstruction(ExecutionNode* start);
static ExportedDiceResult allDiceResultFromInstruction(ExecutionNode* start);
void addResultInJson(QJsonObject& obj, Dice::RESULT_TYPE type, const QString& key, ExecutionNode* start, bool b);
void addDiceResultInJson(QJsonObject& obj, ExecutionNode* start,
std::function<QString(const QString&, const QString&, bool)> colorize);
// accessors
void setComment(const QString& comment);
QString getComment() const;
void setHelpPath(const QString& path);
static QHash<QString, QString> getVariableHash();
static void setVariableHash(const QHash<QString, QString>& variableHash);
void setStartNodes(std::vector<ExecutionNode*> nodes);
// Aliases
QString convertAlias(QString str);
void insertAlias(DiceAlias* dice, int i);
const QList<DiceAlias*>& getAliases() const;
QList<DiceAlias*>* aliases();
void setAliases(const QList<DiceAlias*> list);
void cleanUpAliases();
static bool readStringResultParameter(QString& str);
static QString replacePlaceHolderFromJson(const QString& source, const QJsonObject& obj);
private:
QMap<QString, Dice::CompareOperator> m_logicOp;
QMap<QString, Dice::LogicOperation> m_logicOperation;
QMap<QString, Dice::ConditionOperator> m_conditionOperation;
std::vector<std::pair<QString, Dice::ArithmeticOperator>> m_arithmeticOperation;
QMap<QString, DiceOperator> m_mapDiceOp;
QMap<QString, OptionOperator> m_OptionOp;
QMap<QString, NodeAction> m_nodeActionMap;
std::map<QString, Function> m_functionMap;
QStringList m_commandList;
QMap<Dice::ERROR_CODE, QString> m_errorMap;
QMap<Dice::ERROR_CODE, QString> m_warningMap;
std::vector<ExecutionNode*> m_startNodes;
QString m_comment;
static QHash<QString, QString> m_variableHash;
QString m_helpPath;
QList<DiceAlias*> m_aliasList;
};
#endif // PARSINGTOOLBOX_H
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