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/***************************************************************************
* Copyright (C) 2015 by Renaud Guezennec *
* https://rolisteam.org/contact *
* *
* rolisteam is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
***************************************************************************/
#include "helpnode.h"
HelpNode::HelpNode() : m_path("https://invent.kde.org/rolisteam/rolisteam-diceparser/-/blob/master/HelpMe.md")
{
m_stringResult= new StringResult();
m_result= m_stringResult;
m_stringResult->setPrevious(nullptr);
}
void HelpNode::run(ExecutionNode* previous)
{
m_previousNode= previous;
m_stringResult->setHighLight(false);
if(!previous)
{
m_stringResult->addText(QObject::tr("Rolisteam Dice Parser:\n"
"\n"
"Example (with ! as prefix):\n"
"!2d6\n"
"!1d20\n"
"!6d10e10k3 (L5R)\n"
"\n"
"Full documentation at: %1")
.arg(m_path));
}
else
{
m_stringResult->addText(previous->getHelp());
m_result->setPrevious(previous->getResult());
}
m_stringResult->finished();
}
QString HelpNode::toString(bool wl) const
{
return wl ? QString("%1 [label=\"%3 : %2\"]")
.arg(m_id, m_path, tr("Rolisteam Dice Parser:\nFull documentation at")) :
ExecutionNode::toString(wl);
}
qint64 HelpNode::getPriority() const
{
return 0;
}
void HelpNode::setHelpPath(QString path)
{
m_path= path;
}
ExecutionNode* HelpNode::getCopy() const
{
HelpNode* node= new HelpNode();
if(nullptr != m_nextNode)
{
node->setNextNode(m_nextNode->getCopy());
}
return node;
}
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