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/***************************************************************************
 * Copyright (C) 2014 by Renaud Guezennec                                   *
 * https://rolisteam.org/contact                      *
 *                                                                          *
 *  This file is part of DiceParser                                         *
 *                                                                          *
 * DiceParser is free software; you can redistribute it and/or modify       *
 * it under the terms of the GNU General Public License as published by     *
 * the Free Software Foundation; either version 2 of the License, or        *
 * (at your option) any later version.                                      *
 *                                                                          *
 * This program is distributed in the hope that it will be useful,          *
 * but WITHOUT ANY WARRANTY; without even the implied warranty of           *
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the             *
 * GNU General Public License for more details.                             *
 *                                                                          *
 * You should have received a copy of the GNU General Public License        *
 * along with this program; if not, write to the                            *
 * Free Software Foundation, Inc.,                                          *
 * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.                 *
 ***************************************************************************/
#ifndef SORTRESULT_H
#define SORTRESULT_H

#include "executionnode.h"
#include "result/diceresult.h"
/**
 * @brief The SortResultNode class is an ExecutionNode, and it is dedicated to sort dice list.
 * The sort is made by hand, using half-interval search algorithm.
 */
class SortResultNode : public ExecutionNode
{
public:
    /**
     * @brief SortResultNode
     */
    SortResultNode();
    /**
     * @brief run
     */
    virtual void run(ExecutionNode*);

    /**
     * @brief setSortAscending
     * @param asc
     */
    void setSortAscending(bool asc);
    /**
     * @brief toString
     * @return
     */
    virtual QString toString(bool wl) const;
    /**
     * @brief getPriority
     * @return
     */
    virtual qint64 getPriority() const;
    /**
     * @brief getCopy
     * @return
     */
    virtual ExecutionNode* getCopy() const;

private:
    bool m_ascending;
    DiceResult* m_diceResult;
};

#endif // SORTRESULT_H