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/***************************************************************************
* Copyright (C) 2014 by Renaud Guezennec *
* https://rolisteam.org/contact *
* *
* This file is part of DiceParser *
* *
* DiceParser is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
***************************************************************************/
#ifndef SCALARRESULT_H
#define SCALARRESULT_H
#include "result.h"
#include <Qt>
/**
* @brief The ScalarResult class is used to store scalar result by many ExecutionNode.
*/
class ScalarResult : public Result
{
public:
/**
* @brief ScalarResult
*/
ScalarResult();
/**
* @brief getResult
* @return
*/
virtual QVariant getResult(Dice::RESULT_TYPE);
/**
* @brief setValue
* @param i
*/
void setValue(qreal i);
/**
* @brief toString
* @return
*/
virtual QString toString(bool);
virtual Result* getCopy() const;
private:
qreal m_value= 0;
};
#endif // SCALARRESULT_H
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