<feed xmlns='http://www.w3.org/2005/Atom'>
<title>conventional_role_play/examples/plugins, branch v1.2.0</title>
<subtitle>Structure any text (from large-scale instruction parsing to small-scale role-playing game scripts and session logs), and provide rule matching to extract any data </subtitle>
<id>https://git.hydroroll.team/conventional_role_play/atom?h=v1.2.0</id>
<link rel='self' href='https://git.hydroroll.team/conventional_role_play/atom?h=v1.2.0'/>
<link rel='alternate' type='text/html' href='https://git.hydroroll.team/conventional_role_play/'/>
<updated>2025-10-24T16:30:48Z</updated>
<entry>
<title>feat: Implement plugin system with combat tracker and dice analyzer</title>
<updated>2025-10-24T16:30:48Z</updated>
<author>
<name>简律纯</name>
<email>i@jyunko.cn</email>
</author>
<published>2025-10-24T16:30:48Z</published>
<link rel='alternate' type='text/html' href='https://git.hydroroll.team/conventional_role_play/commit/?id=cbc653ffd0ea9abf4360623dc7a7651e1a49cc61'/>
<id>urn:sha1:cbc653ffd0ea9abf4360623dc7a7651e1a49cc61</id>
<content type='text'>
- Added `plugin_system_demo.py` to demonstrate basic plugin usage, processing, and analysis.
- Created `CombatTrackerPlugin` for tracking combat statistics including damage and healing.
- Developed `DiceAnalyzerPlugin` for analyzing dice rolls and calculating success rates.
- Introduced `renderer_demo.py` for rendering output in HTML, Markdown, and JSON formats.
- Implemented `rule_system_demo.py` to showcase rule engine capabilities with various examples.
- Established core rule engine functionality in `rules.py` with support for conditions and actions.
- Enhanced base plugin structure in `base.py` to support different plugin types (Processor, Renderer, Analyzer).
- Added custom exception handling in `exceptions.py` for better error management.
- Configured logging setup in `logging_config.py` for improved logging capabilities.
- Created unit tests in `test_rust_core.py` to validate core functionalities and performance.
</content>
</entry>
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