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* refactor: Refactor code structure for improved readability and maintainability简律纯2025-10-291-0/+1292
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* feat: Implement plugin system with combat tracker and dice analyzer简律纯2025-10-251-1027/+0
| | | | | | | | | | | | | - Added `plugin_system_demo.py` to demonstrate basic plugin usage, processing, and analysis. - Created `CombatTrackerPlugin` for tracking combat statistics including damage and healing. - Developed `DiceAnalyzerPlugin` for analyzing dice rolls and calculating success rates. - Introduced `renderer_demo.py` for rendering output in HTML, Markdown, and JSON formats. - Implemented `rule_system_demo.py` to showcase rule engine capabilities with various examples. - Established core rule engine functionality in `rules.py` with support for conditions and actions. - Enhanced base plugin structure in `base.py` to support different plugin types (Processor, Renderer, Analyzer). - Added custom exception handling in `exceptions.py` for better error management. - Configured logging setup in `logging_config.py` for improved logging capabilities. - Created unit tests in `test_rust_core.py` to validate core functionalities and performance.
* feat: ➕ Add dependency json5pine2025-03-151-0/+11
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* refactor: update project structure and rename modules to conventionalrpHsiangNianian2025-03-141-1/+1
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* refactor(project)!: first implementation of the Conventional Role Play SDK ↵HsiangNianian2025-03-131-34/+35
| | | | with core components, renderers, extractors, and example usage.
* Initial commit简律纯2025-03-121-0/+1015