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authorNtskwK <natsukawa247@outlook.com>2026-03-30 17:28:40 +0800
committerNtskwK <natsukawa247@outlook.com>2026-03-30 17:28:40 +0800
commit0c689afe68792fafca67746b9ece2a06760c6069 (patch)
tree8d0feac4fec8c8ac06994f28949915d348eb3cc9 /packages/ui/src/models/game.ts
parent382dfc68f1ecb09f277f82b0b2e0b466e1c79d06 (diff)
parentc4dc0676d794bca2613be282867d369328ebf073 (diff)
downloadDropOut-0c689afe68792fafca67746b9ece2a06760c6069.tar.gz
DropOut-0c689afe68792fafca67746b9ece2a06760c6069.zip
Merge branch 'main' of https://github.com/HydroRoll-Team/DropOut into chore/docs
Diffstat (limited to 'packages/ui/src/models/game.ts')
-rw-r--r--packages/ui/src/models/game.ts113
1 files changed, 113 insertions, 0 deletions
diff --git a/packages/ui/src/models/game.ts b/packages/ui/src/models/game.ts
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+++ b/packages/ui/src/models/game.ts
@@ -0,0 +1,113 @@
+import { listen, type UnlistenFn } from "@tauri-apps/api/event";
+import { toast } from "sonner";
+import { create } from "zustand";
+import {
+ startGame as startGameCommand,
+ stopGame as stopGameCommand,
+} from "@/client";
+import type { GameExitedEvent } from "@/types/bindings/core";
+
+interface GameState {
+ runningInstanceId: string | null;
+ runningVersionId: string | null;
+ launchingInstanceId: string | null;
+ stoppingInstanceId: string | null;
+ lifecycleUnlisten: UnlistenFn | null;
+
+ isGameRunning: boolean;
+ startGame: (instanceId: string, versionId: string) => Promise<string | null>;
+ stopGame: (instanceId?: string | null) => Promise<string | null>;
+}
+
+export const useGameStore = create<GameState>((set, get) => ({
+ runningInstanceId: null,
+ runningVersionId: null,
+ launchingInstanceId: null,
+ stoppingInstanceId: null,
+ lifecycleUnlisten: null,
+
+ get isGameRunning() {
+ return get().runningInstanceId !== null;
+ },
+
+ startGame: async (instanceId, versionId) => {
+ const { isGameRunning, lifecycleUnlisten } = get();
+
+ if (isGameRunning) {
+ toast.info("A game is already running");
+ return null;
+ } else {
+ lifecycleUnlisten?.();
+ }
+
+ set({
+ launchingInstanceId: instanceId,
+ });
+ toast.info(`Preparing to launch ${versionId}...`);
+
+ const unlisten = await listen<GameExitedEvent>("game-exited", (event) => {
+ const { instanceId, versionId, wasStopped, exitCode } = event.payload;
+
+ set({
+ runningInstanceId: null,
+ runningVersionId: null,
+ launchingInstanceId: null,
+ stoppingInstanceId: null,
+ });
+
+ if (wasStopped) {
+ toast.success(
+ `Stopped Minecraft ${versionId} for instance ${instanceId}`,
+ );
+ } else {
+ toast.info(
+ `Minecraft ${versionId} exited with code ${exitCode} for instance ${instanceId}`,
+ );
+ }
+ });
+
+ set({ lifecycleUnlisten: unlisten });
+
+ try {
+ const message = await startGameCommand(instanceId, versionId);
+ set({
+ launchingInstanceId: null,
+ runningInstanceId: instanceId,
+ runningVersionId: versionId,
+ });
+ toast.success(message);
+ return message;
+ } catch (e) {
+ console.error(e);
+ set({ launchingInstanceId: null });
+ toast.error(`Error: ${e}`);
+ return null;
+ }
+ },
+
+ stopGame: async (instanceId) => {
+ const { runningInstanceId } = get();
+
+ if (!runningInstanceId) {
+ toast.info("No running game found");
+ return null;
+ }
+
+ if (instanceId !== runningInstanceId) {
+ toast.info("That instance is not the one currently running");
+ return null;
+ }
+
+ set({ stoppingInstanceId: runningInstanceId });
+
+ try {
+ return await stopGameCommand();
+ } catch (e) {
+ console.error("Failed to stop game:", e);
+ toast.error(`Failed to stop game: ${e}`);
+ return null;
+ } finally {
+ set({ stoppingInstanceId: null });
+ }
+ },
+}));