aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/src-tauri/src/main.rs
diff options
context:
space:
mode:
author简律纯 <i@jyunko.cn>2026-01-14 15:54:39 +0800
committerGitHub <noreply@github.com>2026-01-14 15:54:39 +0800
commitce4b0c2053d5d16f7091d74840d4a502401f1a4e (patch)
tree170667359ecb773800cd334e4176341cf09306b2 /src-tauri/src/main.rs
parentfd6d7ffef4a1c6b093ad1d5b83579ab27ef5327e (diff)
parent505e3485f3dfa31969651f7f281fde33e9843fe8 (diff)
downloadDropOut-ce4b0c2053d5d16f7091d74840d4a502401f1a4e.tar.gz
DropOut-ce4b0c2053d5d16f7091d74840d4a502401f1a4e.zip
Merge pull request #25 from HsiangNianian/main
Diffstat (limited to 'src-tauri/src/main.rs')
-rw-r--r--src-tauri/src/main.rs187
1 files changed, 127 insertions, 60 deletions
diff --git a/src-tauri/src/main.rs b/src-tauri/src/main.rs
index 73310d5..ae74a03 100644
--- a/src-tauri/src/main.rs
+++ b/src-tauri/src/main.rs
@@ -26,6 +26,12 @@ pub struct MsRefreshTokenState {
pub token: Mutex<Option<String>>,
}
+impl Default for MsRefreshTokenState {
+ fn default() -> Self {
+ Self::new()
+ }
+}
+
impl MsRefreshTokenState {
pub fn new() -> Self {
Self {
@@ -41,7 +47,10 @@ async fn start_game(
config_state: State<'_, core::config::ConfigState>,
version_id: String,
) -> Result<String, String> {
- emit_log!(window, format!("Starting game launch for version: {}", version_id));
+ emit_log!(
+ window,
+ format!("Starting game launch for version: {}", version_id)
+ );
// Check for active account
emit_log!(window, "Checking for active account...".to_string());
@@ -51,16 +60,22 @@ async fn start_game(
.unwrap()
.clone()
.ok_or("No active account found. Please login first.")?;
-
+
let account_type = match &account {
core::auth::Account::Offline(_) => "Offline",
core::auth::Account::Microsoft(_) => "Microsoft",
};
- emit_log!(window, format!("Account found: {} ({})", account.username(), account_type));
+ emit_log!(
+ window,
+ format!("Account found: {} ({})", account.username(), account_type)
+ );
let config = config_state.config.lock().unwrap().clone();
emit_log!(window, format!("Java path: {}", config.java_path));
- emit_log!(window, format!("Memory: {}MB - {}MB", config.min_memory, config.max_memory));
+ emit_log!(
+ window,
+ format!("Memory: {}MB - {}MB", config.min_memory, config.max_memory)
+ );
// Get App Data Directory (e.g., ~/.local/share/com.dropout.launcher or similar)
// The identifier is set in tauri.conf.json.
@@ -83,7 +98,10 @@ async fn start_game(
let manifest = core::manifest::fetch_version_manifest()
.await
.map_err(|e| e.to_string())?;
- emit_log!(window, format!("Found {} versions in manifest", manifest.versions.len()));
+ emit_log!(
+ window,
+ format!("Found {} versions in manifest", manifest.versions.len())
+ );
// Find the version info
let version_info = manifest
@@ -93,7 +111,10 @@ async fn start_game(
.ok_or_else(|| format!("Version {} not found in manifest", version_id))?;
// 2. Fetch specific version JSON (client.jar info)
- emit_log!(window, format!("Fetching version details for {}...", version_id));
+ emit_log!(
+ window,
+ format!("Fetching version details for {}...", version_id)
+ );
let version_url = &version_info.url;
let version_details: core::game_version::GameVersion = reqwest::get(version_url)
.await
@@ -101,7 +122,13 @@ async fn start_game(
.json()
.await
.map_err(|e| e.to_string())?;
- emit_log!(window, format!("Version details loaded: main class = {}", version_details.main_class));
+ emit_log!(
+ window,
+ format!(
+ "Version details loaded: main class = {}",
+ version_details.main_class
+ )
+ );
// 3. Prepare download tasks
emit_log!(window, "Preparing download tasks...".to_string());
@@ -256,16 +283,29 @@ async fn start_game(
});
}
- emit_log!(window, format!(
- "Total download tasks: {} (Client + Libraries + Assets)",
- download_tasks.len()
- ));
+ emit_log!(
+ window,
+ format!(
+ "Total download tasks: {} (Client + Libraries + Assets)",
+ download_tasks.len()
+ )
+ );
// 4. Start Download
- emit_log!(window, format!("Starting downloads with {} concurrent threads...", config.download_threads));
- core::downloader::download_files(window.clone(), download_tasks, config.download_threads as usize)
- .await
- .map_err(|e| e.to_string())?;
+ emit_log!(
+ window,
+ format!(
+ "Starting downloads with {} concurrent threads...",
+ config.download_threads
+ )
+ );
+ core::downloader::download_files(
+ window.clone(),
+ download_tasks,
+ config.download_threads as usize,
+ )
+ .await
+ .map_err(|e| e.to_string())?;
emit_log!(window, "All downloads completed successfully".to_string());
// 5. Extract Natives
@@ -328,16 +368,16 @@ async fn start_game(
parse_jvm_arguments(jvm_args, &mut args, &natives_path, &classpath);
}
}
-
+
// Add memory settings (these override any defaults)
args.push(format!("-Xmx{}M", config.max_memory));
args.push(format!("-Xms{}M", config.min_memory));
-
+
// Ensure natives path is set if not already in jvm args
if !args.iter().any(|a| a.contains("-Djava.library.path")) {
args.push(format!("-Djava.library.path={}", natives_path));
}
-
+
// Ensure classpath is set if not already
if !args.iter().any(|a| a == "-cp" || a == "-classpath") {
args.push("-cp".to_string());
@@ -429,14 +469,20 @@ async fn start_game(
}
}
- emit_log!(window, format!("Preparing to launch game with {} arguments...", args.len()));
+ emit_log!(
+ window,
+ format!("Preparing to launch game with {} arguments...", args.len())
+ );
// Debug: Log arguments (only first few to avoid spam)
if args.len() > 10 {
emit_log!(window, format!("First 10 args: {:?}", &args[..10]));
}
// Spawn the process
- emit_log!(window, format!("Starting Java process: {}", config.java_path));
+ emit_log!(
+ window,
+ format!("Starting Java process: {}", config.java_path)
+ );
let mut command = Command::new(&config.java_path);
command.args(&args);
command.current_dir(&game_dir); // Run in game directory
@@ -448,7 +494,10 @@ async fn start_game(
{
const CREATE_NO_WINDOW: u32 = 0x08000000;
command.creation_flags(CREATE_NO_WINDOW);
- emit_log!(window, "Applied CREATE_NO_WINDOW flag for Windows".to_string());
+ emit_log!(
+ window,
+ "Applied CREATE_NO_WINDOW flag for Windows".to_string()
+ );
}
// Spawn and handle output
@@ -468,7 +517,10 @@ async fn start_game(
.expect("child did not have a handle to stderr");
// Emit launcher log that game is running
- emit_log!(window, "Game is now running, capturing output...".to_string());
+ emit_log!(
+ window,
+ "Game is now running, capturing output...".to_string()
+ );
let window_rx = window.clone();
tokio::spawn(async move {
@@ -537,9 +589,9 @@ fn parse_jvm_arguments(
} else if let Some(obj) = item.as_object() {
// Conditional argument with rules
let allow = if let Some(rules_val) = obj.get("rules") {
- if let Ok(rules) = serde_json::from_value::<Vec<core::game_version::Rule>>(
- rules_val.clone(),
- ) {
+ if let Ok(rules) =
+ serde_json::from_value::<Vec<core::game_version::Rule>>(rules_val.clone())
+ {
core::rules::is_library_allowed(&Some(rules))
} else {
false
@@ -596,13 +648,16 @@ async fn login_offline(
let account = core::auth::Account::Offline(core::auth::OfflineAccount { username, uuid });
*state.active_account.lock().unwrap() = Some(account.clone());
-
+
// Save to storage
let app_handle = window.app_handle();
- let app_dir = app_handle.path().app_data_dir().map_err(|e| e.to_string())?;
+ let app_dir = app_handle
+ .path()
+ .app_data_dir()
+ .map_err(|e| e.to_string())?;
let storage = core::account_storage::AccountStorage::new(app_dir);
storage.add_or_update_account(&account, None)?;
-
+
Ok(account)
}
@@ -614,23 +669,28 @@ async fn get_active_account(
}
#[tauri::command]
-async fn logout(
- window: Window,
- state: State<'_, core::auth::AccountState>,
-) -> Result<(), String> {
+async fn logout(window: Window, state: State<'_, core::auth::AccountState>) -> Result<(), String> {
// Get current account UUID before clearing
- let uuid = state.active_account.lock().unwrap().as_ref().map(|a| a.uuid());
-
+ let uuid = state
+ .active_account
+ .lock()
+ .unwrap()
+ .as_ref()
+ .map(|a| a.uuid());
+
*state.active_account.lock().unwrap() = None;
-
+
// Remove from storage
if let Some(uuid) = uuid {
let app_handle = window.app_handle();
- let app_dir = app_handle.path().app_data_dir().map_err(|e| e.to_string())?;
+ let app_dir = app_handle
+ .path()
+ .app_data_dir()
+ .map_err(|e| e.to_string())?;
let storage = core::account_storage::AccountStorage::new(app_dir);
storage.remove_account(&uuid)?;
}
-
+
Ok(())
}
@@ -665,23 +725,23 @@ async fn complete_microsoft_login(
) -> Result<core::auth::Account, String> {
// 1. Poll (once) for token
let token_resp = core::auth::exchange_code_for_token(&device_code).await?;
-
+
// Store MS refresh token
let ms_refresh_token = token_resp.refresh_token.clone();
*ms_refresh_state.token.lock().unwrap() = ms_refresh_token.clone();
-
+
// 2. Xbox Live Auth
let (xbl_token, uhs) = core::auth::method_xbox_live(&token_resp.access_token).await?;
-
+
// 3. XSTS Auth
let xsts_token = core::auth::method_xsts(&xbl_token).await?;
-
+
// 4. Minecraft Auth
let mc_token = core::auth::login_minecraft(&xsts_token, &uhs).await?;
-
+
// 5. Get Profile
let profile = core::auth::fetch_profile(&mc_token).await?;
-
+
// 6. Create Account
let account = core::auth::Account::Microsoft(core::auth::MicrosoftAccount {
username: profile.name,
@@ -691,18 +751,22 @@ async fn complete_microsoft_login(
expires_at: (std::time::SystemTime::now()
.duration_since(std::time::UNIX_EPOCH)
.unwrap()
- .as_secs() + token_resp.expires_in) as i64,
+ .as_secs()
+ + token_resp.expires_in) as i64,
});
-
+
// 7. Save to state
*state.active_account.lock().unwrap() = Some(account.clone());
-
+
// 8. Save to storage
let app_handle = window.app_handle();
- let app_dir = app_handle.path().app_data_dir().map_err(|e| e.to_string())?;
+ let app_dir = app_handle
+ .path()
+ .app_data_dir()
+ .map_err(|e| e.to_string())?;
let storage = core::account_storage::AccountStorage::new(app_dir);
storage.add_or_update_account(&account, ms_refresh_token)?;
-
+
Ok(account)
}
@@ -715,26 +779,29 @@ async fn refresh_account(
) -> Result<core::auth::Account, String> {
// Get stored MS refresh token
let app_handle = window.app_handle();
- let app_dir = app_handle.path().app_data_dir().map_err(|e| e.to_string())?;
+ let app_dir = app_handle
+ .path()
+ .app_data_dir()
+ .map_err(|e| e.to_string())?;
let storage = core::account_storage::AccountStorage::new(app_dir.clone());
-
+
let (stored_account, ms_refresh) = storage
.get_active_account()
.ok_or("No active account found")?;
-
+
let ms_refresh_token = ms_refresh.ok_or("No refresh token available")?;
-
+
// Perform full refresh
let (new_account, new_ms_refresh) = core::auth::refresh_full_auth(&ms_refresh_token).await?;
let account = core::auth::Account::Microsoft(new_account);
-
+
// Update state
*state.active_account.lock().unwrap() = Some(account.clone());
*ms_refresh_state.token.lock().unwrap() = Some(new_ms_refresh.clone());
-
+
// Update storage
storage.add_or_update_account(&account, Some(new_ms_refresh))?;
-
+
Ok(account)
}
@@ -760,25 +827,25 @@ fn main() {
.setup(|app| {
let config_state = core::config::ConfigState::new(app.handle());
app.manage(config_state);
-
+
// Load saved account on startup
let app_dir = app.path().app_data_dir().unwrap();
let storage = core::account_storage::AccountStorage::new(app_dir);
-
+
if let Some((stored_account, ms_refresh)) = storage.get_active_account() {
let account = stored_account.to_account();
let auth_state: State<core::auth::AccountState> = app.state();
*auth_state.active_account.lock().unwrap() = Some(account);
-
+
// Store MS refresh token
if let Some(token) = ms_refresh {
let ms_state: State<MsRefreshTokenState> = app.state();
*ms_state.token.lock().unwrap() = Some(token);
}
-
+
println!("[Startup] Loaded saved account");
}
-
+
Ok(())
})
.invoke_handler(tauri::generate_handler![