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+<script lang="ts">
+ import { getVersion } from "@tauri-apps/api/app";
+ // import { convertFileSrc } from "@tauri-apps/api/core"; // Removed duplicate, handled by import below or inline
+ import { onDestroy, onMount } from "svelte";
+ import DownloadMonitor from "./lib/DownloadMonitor.svelte";
+ import GameConsole from "./lib/GameConsole.svelte";
+// Components
+ import BottomBar from "./components/BottomBar.svelte";
+ import HomeView from "./components/HomeView.svelte";
+ import LoginModal from "./components/LoginModal.svelte";
+ import ParticleBackground from "./components/ParticleBackground.svelte";
+ import SettingsView from "./components/SettingsView.svelte";
+ import AssistantView from "./components/AssistantView.svelte";
+ import InstancesView from "./components/InstancesView.svelte";
+ import Sidebar from "./components/Sidebar.svelte";
+ import StatusToast from "./components/StatusToast.svelte";
+ import VersionsView from "./components/VersionsView.svelte";
+// Stores
+ import { authState } from "./stores/auth.svelte";
+ import { gameState } from "./stores/game.svelte";
+ import { instancesState } from "./stores/instances.svelte";
+ import { settingsState } from "./stores/settings.svelte";
+ import { uiState } from "./stores/ui.svelte";
+ import { logsState } from "./stores/logs.svelte";
+ import { convertFileSrc } from "@tauri-apps/api/core";
+
+ let mouseX = $state(0);
+ let mouseY = $state(0);
+
+ function handleMouseMove(e: MouseEvent) {
+ mouseX = (e.clientX / window.innerWidth) * 2 - 1;
+ mouseY = (e.clientY / window.innerHeight) * 2 - 1;
+ }
+
+ onMount(async () => {
+ // ENFORCE DARK MODE: Always add 'dark' class and attribute
+ document.documentElement.classList.add('dark');
+ document.documentElement.setAttribute('data-theme', 'dark');
+ document.documentElement.classList.remove('light');
+
+ authState.checkAccount();
+ await settingsState.loadSettings();
+ logsState.init();
+ await settingsState.detectJava();
+ await instancesState.loadInstances();
+ gameState.loadVersions();
+ getVersion().then((v) => (uiState.appVersion = v));
+ window.addEventListener("mousemove", handleMouseMove);
+ });
+
+ // Refresh versions when active instance changes
+ $effect(() => {
+ if (instancesState.activeInstanceId) {
+ gameState.loadVersions();
+ } else {
+ gameState.versions = [];
+ }
+ });
+
+ onDestroy(() => {
+ if (typeof window !== 'undefined')
+ window.removeEventListener("mousemove", handleMouseMove);
+ });
+</script>
+
+<div
+ class="relative h-screen w-screen overflow-hidden dark:text-white text-gray-900 font-sans selection:bg-indigo-500/30"
+>
+ <!-- Modern Animated Background -->
+ <div class="absolute inset-0 z-0 bg-[#09090b] dark:bg-[#09090b] bg-gray-100 overflow-hidden">
+ {#if settingsState.settings.custom_background_path}
+ <img
+ src={convertFileSrc(settingsState.settings.custom_background_path)}
+ alt="Background"
+ class="absolute inset-0 w-full h-full object-cover transition-transform duration-[20s] ease-linear hover:scale-105"
+ onerror={(e) => console.error("Failed to load main background:", e)}
+ />
+ <!-- Dimming Overlay for readability -->
+ <div class="absolute inset-0 bg-black/50 "></div>
+ {:else if settingsState.settings.enable_visual_effects}
+ <!-- Original Gradient (Dark Only / or Adjusted for Light) -->
+ {#if settingsState.settings.theme === 'dark'}
+ <div
+ class="absolute inset-0 opacity-60 bg-gradient-to-br from-emerald-900 via-zinc-900 to-indigo-950"
+ ></div>
+ {:else}
+ <!-- Light Mode Gradient -->
+ <div
+ class="absolute inset-0 opacity-100 bg-gradient-to-br from-emerald-100 via-gray-100 to-indigo-100"
+ ></div>
+ {/if}
+
+ {#if uiState.currentView === "home"}
+ <ParticleBackground />
+ {/if}
+
+ <div
+ class="absolute inset-0 bg-gradient-to-t from-zinc-900 via-transparent to-black/50 dark:from-zinc-900 dark:to-black/50 from-gray-100 to-transparent"
+ ></div>
+ {/if}
+
+ <!-- Subtle Grid Overlay -->
+ <div class="absolute inset-0 z-0 opacity-10 dark:opacity-10 opacity-30 pointer-events-none"
+ style="background-image: linear-gradient({settingsState.settings.theme === 'dark' ? '#ffffff' : '#000000'} 1px, transparent 1px), linear-gradient(90deg, {settingsState.settings.theme === 'dark' ? '#ffffff' : '#000000'} 1px, transparent 1px); background-size: 40px 40px; mask-image: radial-gradient(circle at 50% 50%, black 30%, transparent 70%);">
+ </div>
+ </div>
+
+ <!-- Content Wrapper -->
+ <div class="relative z-10 flex h-full p-4 gap-4 text-gray-900 dark:text-white">
+ <!-- Floating Sidebar -->
+ <Sidebar />
+
+ <!-- Main Content Area - Transparent & Flat -->
+ <main class="flex-1 flex flex-col relative min-w-0 overflow-hidden transition-all duration-300">
+
+ <!-- Window Drag Region -->
+ <div
+ class="h-8 w-full absolute top-0 left-0 z-50 drag-region"
+ data-tauri-drag-region
+ ></div>
+
+ <!-- App Content -->
+ <div class="flex-1 relative overflow-hidden flex flex-col">
+ <!-- Views Container -->
+ <div class="flex-1 relative overflow-hidden">
+ {#if uiState.currentView === "home"}
+ <HomeView mouseX={mouseX} mouseY={mouseY} />
+ {:else if uiState.currentView === "instances"}
+ <InstancesView />
+ {:else if uiState.currentView === "versions"}
+ <VersionsView />
+ {:else if uiState.currentView === "settings"}
+ <SettingsView />
+ {:else if uiState.currentView === "guide"}
+ <AssistantView />
+ {/if}
+ </div>
+
+ <!-- Download Monitor Overlay -->
+ <div class="absolute bottom-20 left-4 right-4 pointer-events-none z-20">
+ <div class="pointer-events-auto">
+ <DownloadMonitor />
+ </div>
+ </div>
+
+ <!-- Bottom Bar -->
+ {#if uiState.currentView === "home"}
+ <BottomBar />
+ {/if}
+ </div>
+ </main>
+ </div>
+
+ <LoginModal />
+ <StatusToast />
+
+ <!-- Logout Confirmation Dialog -->
+ {#if authState.isLogoutConfirmOpen}
+ <div class="fixed inset-0 z-[200] bg-black/70 backdrop-blur-sm flex items-center justify-center p-4">
+ <div class="bg-zinc-900 border border-zinc-700 rounded-xl shadow-2xl p-6 max-w-sm w-full animate-in fade-in zoom-in-95 duration-200">
+ <h3 class="text-lg font-bold text-white mb-2">Logout</h3>
+ <p class="text-zinc-400 text-sm mb-6">
+ Are you sure you want to logout <span class="text-white font-medium">{authState.currentAccount?.username}</span>?
+ </p>
+ <div class="flex gap-3 justify-end">
+ <button
+ onclick={() => authState.cancelLogout()}
+ class="px-4 py-2 text-sm font-medium text-zinc-300 hover:text-white bg-zinc-800 hover:bg-zinc-700 rounded-lg transition-colors"
+ >
+ Cancel
+ </button>
+ <button
+ onclick={() => authState.confirmLogout()}
+ class="px-4 py-2 text-sm font-medium text-white bg-red-600 hover:bg-red-500 rounded-lg transition-colors"
+ >
+ Logout
+ </button>
+ </div>
+ </div>
+ </div>
+ {/if}
+
+ {#if uiState.showConsole}
+ <div class="fixed inset-0 z-[100] bg-black/80 backdrop-blur-sm flex items-center justify-center p-8">
+ <div class="w-full h-full max-w-6xl max-h-[85vh] bg-[#1e1e1e] rounded-lg overflow-hidden border border-zinc-700 shadow-2xl relative flex flex-col">
+ <GameConsole />
+ </div>
+ </div>
+ {/if}
+</div>
+
+<style>
+ :global(body) {
+ margin: 0;
+ padding: 0;
+ background: #000;
+ }
+
+ /* Modern Scrollbar */
+ :global(*::-webkit-scrollbar) {
+ width: 6px;
+ height: 6px;
+ }
+
+ :global(*::-webkit-scrollbar-track) {
+ background: transparent;
+ }
+
+ :global(*::-webkit-scrollbar-thumb) {
+ background: rgba(255, 255, 255, 0.1);
+ border-radius: 999px;
+ }
+
+ :global(*::-webkit-scrollbar-thumb:hover) {
+ background: rgba(255, 255, 255, 0.25);
+ }
+</style>