diff options
Diffstat (limited to 'packages/ui/src/stores/game-store.ts')
| -rw-r--r-- | packages/ui/src/stores/game-store.ts | 184 |
1 files changed, 0 insertions, 184 deletions
diff --git a/packages/ui/src/stores/game-store.ts b/packages/ui/src/stores/game-store.ts deleted file mode 100644 index 7b6e746..0000000 --- a/packages/ui/src/stores/game-store.ts +++ /dev/null @@ -1,184 +0,0 @@ -import { listen, type UnlistenFn } from "@tauri-apps/api/event"; -import { toast } from "sonner"; -import { create } from "zustand"; -import { - getVersions, - getVersionsOfInstance, - startGame as startGameCommand, - stopGame as stopGameCommand, -} from "@/client"; -import type { Account } from "@/types/bindings/auth"; -import type { GameExitedEvent } from "@/types/bindings/core"; -import type { Version } from "@/types/bindings/manifest"; - -interface GameState { - versions: Version[]; - selectedVersion: string; - runningInstanceId: string | null; - runningVersionId: string | null; - launchingInstanceId: string | null; - stoppingInstanceId: string | null; - lifecycleUnlisten: UnlistenFn | null; - - latestRelease: Version | undefined; - isGameRunning: boolean; - - initLifecycle: () => Promise<void>; - loadVersions: (instanceId?: string) => Promise<void>; - startGame: ( - currentAccount: Account | null, - openLoginModal: () => void, - activeInstanceId: string | null, - versionId: string | null, - setView: (view: string) => void, - ) => Promise<string | null>; - stopGame: (instanceId?: string | null) => Promise<string | null>; - setSelectedVersion: (version: string) => void; - setVersions: (versions: Version[]) => void; -} - -export const useGameStore = create<GameState>((set, get) => ({ - versions: [], - selectedVersion: "", - runningInstanceId: null, - runningVersionId: null, - launchingInstanceId: null, - stoppingInstanceId: null, - lifecycleUnlisten: null, - - get latestRelease() { - return get().versions.find((v) => v.type === "release"); - }, - - get isGameRunning() { - return get().runningInstanceId !== null; - }, - - initLifecycle: async () => { - if (get().lifecycleUnlisten) { - return; - } - - const unlisten = await listen<GameExitedEvent>("game-exited", (event) => { - const { instanceId, versionId, wasStopped } = event.payload; - - set({ - runningInstanceId: null, - runningVersionId: null, - launchingInstanceId: null, - stoppingInstanceId: null, - }); - - if (wasStopped) { - toast.success( - `Stopped Minecraft ${versionId} for instance ${instanceId}`, - ); - } else { - toast.info(`Minecraft ${versionId} exited for instance ${instanceId}`); - } - }); - - set({ lifecycleUnlisten: unlisten }); - }, - - loadVersions: async (instanceId?: string) => { - try { - const versions = instanceId - ? await getVersionsOfInstance(instanceId) - : await getVersions(); - set({ versions: versions ?? [] }); - } catch (e) { - console.error("Failed to load versions:", e); - set({ versions: [] }); - } - }, - - startGame: async ( - currentAccount, - openLoginModal, - activeInstanceId, - versionId, - setView, - ) => { - const { isGameRunning } = get(); - const targetVersion = versionId ?? get().selectedVersion; - - if (!currentAccount) { - toast.info("Please login first"); - openLoginModal(); - return null; - } - - if (!targetVersion) { - toast.info("Please select a version first"); - return null; - } - - if (!activeInstanceId) { - toast.info("Please select an instance first"); - setView("instances"); - return null; - } - - if (isGameRunning) { - toast.info("A game is already running"); - return null; - } - - set({ - launchingInstanceId: activeInstanceId, - selectedVersion: targetVersion, - }); - toast.info(`Preparing to launch ${targetVersion}...`); - - try { - const message = await startGameCommand(activeInstanceId, targetVersion); - set({ - launchingInstanceId: null, - runningInstanceId: activeInstanceId, - runningVersionId: targetVersion, - }); - toast.success(message); - return message; - } catch (e) { - console.error(e); - set({ launchingInstanceId: null }); - toast.error(`Error: ${e}`); - return null; - } - }, - - stopGame: async (instanceId) => { - const { runningInstanceId } = get(); - - if (!runningInstanceId) { - toast.info("No running game found"); - return null; - } - - if (instanceId && instanceId !== runningInstanceId) { - toast.info("That instance is not the one currently running"); - return null; - } - - set({ stoppingInstanceId: runningInstanceId }); - - try { - return await stopGameCommand(); - } catch (e) { - console.error("Failed to stop game:", e); - toast.error(`Failed to stop game: ${e}`); - return null; - } finally { - set({ stoppingInstanceId: null }); - } - }, - - setSelectedVersion: (version: string) => { - set({ selectedVersion: version }); - }, - - setVersions: (versions: Version[]) => { - set({ versions }); - }, -})); |