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-rw-r--r--ui/src/stores/game.svelte.ts48
1 files changed, 48 insertions, 0 deletions
diff --git a/ui/src/stores/game.svelte.ts b/ui/src/stores/game.svelte.ts
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+++ b/ui/src/stores/game.svelte.ts
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+import { invoke } from "@tauri-apps/api/core";
+import type { Version } from "../types";
+import { uiState } from "./ui.svelte";
+import { authState } from "./auth.svelte";
+
+export class GameState {
+ versions = $state<Version[]>([]);
+ selectedVersion = $state("");
+
+ async loadVersions() {
+ try {
+ this.versions = await invoke<Version[]>("get_versions");
+ if (this.versions.length > 0) {
+ const latest = this.versions.find((v) => v.type === "release");
+ this.selectedVersion = latest ? latest.id : this.versions[0].id;
+ }
+ } catch (e) {
+ console.error("Failed to fetch versions:", e);
+ uiState.setStatus("Error fetching versions: " + e);
+ }
+ }
+
+ async startGame() {
+ if (!authState.currentAccount) {
+ alert("Please login first!");
+ authState.openLoginModal();
+ return;
+ }
+
+ if (!this.selectedVersion) {
+ alert("Please select a version!");
+ return;
+ }
+
+ uiState.setStatus("Preparing to launch " + this.selectedVersion + "...");
+ console.log("Invoking start_game for version:", this.selectedVersion);
+ try {
+ const msg = await invoke<string>("start_game", { versionId: this.selectedVersion });
+ console.log("Response:", msg);
+ uiState.setStatus(msg);
+ } catch (e) {
+ console.error(e);
+ uiState.setStatus("Error: " + e);
+ }
+ }
+}
+
+export const gameState = new GameState();