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import { invoke } from "@tauri-apps/api/core";
import type { Version } from "../types";
import { uiState } from "./ui.svelte";
import { authState } from "./auth.svelte";
import { instancesState } from "./instances.svelte";
export class GameState {
versions = $state<Version[]>([]);
selectedVersion = $state("");
constructor() {
// Constructor intentionally empty
// Instance switching handled in App.svelte with $effect
}
get latestRelease() {
return this.versions.find((v) => v.type === "release");
}
async loadVersions(instanceId?: string) {
const id = instanceId || instancesState.activeInstanceId;
if (!id) {
this.versions = [];
return;
}
try {
this.versions = await invoke<Version[]>("get_versions", {
instanceId: id,
});
// Don't auto-select version here - let BottomBar handle version selection
// based on installed versions only
} catch (e) {
console.error("Failed to fetch versions:", e);
uiState.setStatus("Error fetching versions: " + e);
}
}
async startGame() {
if (!authState.currentAccount) {
alert("Please login first!");
authState.openLoginModal();
return;
}
if (!this.selectedVersion) {
alert("Please select a version!");
return;
}
if (!instancesState.activeInstanceId) {
alert("Please select an instance first!");
uiState.setView("instances");
return;
}
uiState.setStatus("Preparing to launch " + this.selectedVersion + "...");
console.log(
"Invoking start_game for version:",
this.selectedVersion,
"instance:",
instancesState.activeInstanceId,
);
try {
const msg = await invoke<string>("start_game", {
instanceId: instancesState.activeInstanceId,
versionId: this.selectedVersion,
});
console.log("Response:", msg);
uiState.setStatus(msg);
} catch (e) {
console.error(e);
uiState.setStatus("Error: " + e);
}
}
}
export const gameState = new GameState();
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