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path: root/src-tauri/src/core/rules.rs
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use crate::core::game_version::Rule;
use std::env;

pub fn is_library_allowed(rules: &Option<Vec<Rule>>) -> bool {
    // If no rules, it's allowed by default
    let Some(rules) = rules else {
        return true;
    };

    if rules.is_empty() {
        return true;
    }

    // Default depends on the first rule theoretically, but usually "allow" if no "disallow" matches? 
    // Actually MC logic: implicit disallow? No, implicit allow usually?
    // Official launcher Rule logic:
    // "Libraries are allowed unless restricted by a rule."
    // Actually detailed logic:
    // Check all rules. if action is "allow" and condition matches, allowed = true.
    // if action is "disallow" and condition matches, allowed = false.
    // Typically base state is false if rules exist? No.
    // Let's check common pattern.
    // Usually: [ {action: allow}, {action: disallow, os: "osx"} ]
    // This implies base allowed, but OS X disallowed.
    // Pattern 2: [ {action: allow, os: "osx"} ]
    // This implies ONLY osx allowed?
    
    // Correct logic:
    // If rules are present, start with result = false (deny all).
    // Loop through rules. If a rule applies (os matches), update result to (action == "allow").
    // Wait, let's verify.
    // If the list is [ {action: allow} ], result becomes true.
    // If list is [ {action: allow}, {action: disallow, os: "osx"} ]. 
    // On Linux: Rule 1 matches -> true. Rule 2 (osx) doesn't match -> ignore. Final: true.
    // On OSX: Rule 1 matches -> true. Rule 2 matches -> false. Final: false.
    
    // So: Start false. Apply rules in order.
    
    let mut allowed = false;

    for rule in rules {
        if rule_matches(rule) {
             allowed = (rule.action == "allow");
        }
    }
    allowed
}

fn rule_matches(rule: &Rule) -> bool {
    match &rule.os {
        None => true, // No OS condition means it applies to all
        Some(os_rule) => {
            if let Some(os_name) = &os_rule.name {
                match os_name.as_str() {
                    "osx" | "macos" => env::consts::OS == "macos",
                    "linux" => env::consts::OS == "linux",
                    "windows" => env::consts::OS == "windows",
                    _ => false, // Unknown OS name in rule
                }
            } else {
                // OS rule exists but name is None? Maybe checking version/arch only.
                // For simplicity, mostly name is used.
                true 
            }
        }
    }
}