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<script lang="ts">
import { invoke } from "@tauri-apps/api/core";
import { onMount } from "svelte";
import DownloadMonitor from "./lib/DownloadMonitor.svelte";
import GameConsole from "./lib/GameConsole.svelte";
let status = "Ready";
let showConsole = false;
let currentView = "home";
let statusTimeout: any;
// Watch for status changes to auto-dismiss
$: if (status !== "Ready") {
if (statusTimeout) clearTimeout(statusTimeout);
statusTimeout = setTimeout(() => {
status = "Ready";
}, 5000);
}
interface Version {
id: string;
type: string;
url: string;
time: string;
releaseTime: string;
}
interface OfflineAccount {
username: string;
uuid: string;
}
interface LauncherConfig {
min_memory: number;
max_memory: number;
java_path: string;
width: number;
height: number;
}
let versions: Version[] = [];
let selectedVersion = "";
let currentAccount: OfflineAccount | null = null;
let settings: LauncherConfig = {
min_memory: 1024,
max_memory: 2048,
java_path: "java",
width: 854,
height: 480,
};
onMount(async () => {
checkAccount();
loadSettings();
try {
versions = await invoke("get_versions");
if (versions.length > 0) {
// Find latest release or default to first
const latest = versions.find((v) => v.type === "release");
selectedVersion = latest ? latest.id : versions[0].id;
}
} catch (e) {
console.error("Failed to fetch versions:", e);
status = "Error fetching versions: " + e;
}
});
async function checkAccount() {
try {
const acc = await invoke("get_active_account");
currentAccount = acc as OfflineAccount | null;
} catch (e) {
console.error("Failed to check account:", e);
}
}
async function loadSettings() {
try {
settings = await invoke("get_settings");
} catch (e) {
console.error("Failed to load settings:", e);
}
}
async function saveSettings() {
try {
await invoke("save_settings", { config: settings });
status = "Settings saved!";
} catch (e) {
console.error("Failed to save settings:", e);
status = "Error saving settings: " + e;
}
}
async function login() {
if (currentAccount) {
if (confirm("Logout " + currentAccount.username + "?")) {
try {
await invoke("logout");
currentAccount = null;
} catch (e) {
console.error("Logout failed:", e);
}
}
return;
}
const username = prompt("Enter username for offline login:");
if (username) {
try {
currentAccount = await invoke("login_offline", { username });
} catch (e) {
alert("Login failed: " + e);
}
}
}
async function startGame() {
if (!currentAccount) {
alert("Please login first!");
login();
return;
}
if (!selectedVersion) {
alert("Please select a version!");
return;
}
status = "Preparing to launch " + selectedVersion + "...";
console.log("Invoking start_game for version:", selectedVersion);
try {
const msg = await invoke("start_game", { versionId: selectedVersion });
console.log("Response:", msg);
status = msg as string;
} catch (e) {
console.error(e);
status = "Error: " + e;
}
}
</script>
<div
class="flex h-screen bg-zinc-900 text-white font-sans overflow-hidden select-none"
>
<!-- Sidebar -->
<aside
class="w-20 lg:w-64 bg-zinc-950 flex flex-col items-center lg:items-start transition-all duration-300 border-r border-zinc-800 shrink-0"
>
<div
class="h-20 w-full flex items-center justify-center lg:justify-start lg:px-6 border-b border-zinc-800/50"
>
<!-- Icon Logo (Visible on small) -->
<div
class="lg:hidden text-2xl font-black bg-clip-text text-transparent bg-gradient-to-tr from-indigo-400 to-purple-400"
>
D
</div>
<!-- Full Logo (Visible on large) -->
<div
class="hidden lg:block font-bold text-xl tracking-wider text-indigo-400"
>
DROP<span class="text-white">OUT</span>
</div>
</div>
<nav class="flex-1 w-full flex flex-col gap-2 p-3">
<button
class="group flex items-center lg:gap-4 justify-center lg:justify-start w-full px-0 lg:px-4 py-3 rounded-lg hover:bg-zinc-800 {currentView ===
'home'
? 'bg-zinc-800/80 text-white'
: 'text-zinc-400'} transition-all relative"
onclick={() => (currentView = "home")}
>
<span class="text-xl relative z-10">🏠</span>
<span
class="hidden lg:block font-medium relative z-10 transition-opacity"
>Home</span
>
</button>
<button
class="group flex items-center lg:gap-4 justify-center lg:justify-start w-full px-0 lg:px-4 py-3 rounded-lg hover:bg-zinc-800 {currentView ===
'versions'
? 'bg-zinc-800/80 text-white'
: 'text-zinc-400'} transition-all"
onclick={() => (currentView = "versions")}
>
<span class="text-xl">📦</span>
<span class="hidden lg:block font-medium">Versions</span>
</button>
<button
class="group flex items-center lg:gap-4 justify-center lg:justify-start w-full px-0 lg:px-4 py-3 rounded-lg hover:bg-zinc-800 {currentView ===
'settings'
? 'bg-zinc-800/80 text-white'
: 'text-zinc-400'} transition-all"
onclick={() => (currentView = "settings")}
>
<span class="text-xl">⚙️</span>
<span class="hidden lg:block font-medium">Settings</span>
</button>
</nav>
<div
class="p-4 w-full border-t border-zinc-800 flex justify-center lg:justify-start"
>
<div class="text-xs text-zinc-600 font-mono">v0.1.3</div>
</div>
</aside>
<!-- Main Content -->
<main class="flex-1 flex flex-col relative min-w-0">
<DownloadMonitor />
<!-- Top Bar (Window Controls Placeholder) -->
<div
class="h-8 w-full bg-zinc-900/50 absolute top-0 left-0 z-50 drag-region"
data-tauri-drag-region
>
<!-- Windows/macOS controls would go here or be handled by OS -->
</div>
<!-- Background / Poster area -->
<div class="flex-1 relative overflow-hidden group">
{#if currentView === "home"}
<!-- Background Image -->
<div
class="absolute inset-0 z-0 opacity-40 bg-[url('https://www.minecraft.net/content/dam/games/minecraft/key-art/Minecraft-KeyArt-02_800x450.jpg')] bg-cover bg-center transition-transform duration-[10s] ease-linear group-hover:scale-105"
></div>
<div
class="absolute inset-0 z-0 bg-gradient-to-t from-zinc-900 via-transparent to-black/50"
></div>
<div class="absolute bottom-24 left-8 z-10 p-4">
<h1
class="text-6xl font-black mb-2 tracking-tight text-white drop-shadow-lg"
>
MINECRAFT
</h1>
<div class="flex items-center gap-2 text-zinc-300">
<span
class="bg-zinc-800 text-xs px-2 py-1 rounded border border-zinc-600"
>JAVA EDITION</span
>
<span class="text-lg">Release 1.20.4</span>
</div>
</div>
{:else if currentView === "versions"}
<div class="p-8 h-full overflow-y-auto bg-zinc-900">
<h2 class="text-3xl font-bold mb-6">Versions</h2>
<div class="grid gap-2">
{#if versions.length === 0}
<div class="text-zinc-500">Loading versions...</div>
{:else}
{#each versions as version}
<button
class="flex items-center justify-between p-4 bg-zinc-800 rounded hover:bg-zinc-700 transition text-left border border-zinc-700 {selectedVersion ===
version.id
? 'border-green-500 bg-zinc-800/80 ring-1 ring-green-500'
: ''}"
onclick={() => (selectedVersion = version.id)}
>
<div>
<div class="font-bold font-mono text-lg">{version.id}</div>
<div class="text-xs text-zinc-400 capitalize">
{version.type} • {new Date(
version.releaseTime
).toLocaleDateString()}
</div>
</div>
{#if selectedVersion === version.id}
<div class="text-green-500 font-bold text-sm">SELECTED</div>
{/if}
</button>
{/each}
{/if}
</div>
</div>
{:else if currentView === "settings"}
<div class="p-8 bg-zinc-900 h-full overflow-y-auto">
<h2 class="text-3xl font-bold mb-8">Settings</h2>
<div class="space-y-6 max-w-2xl">
<!-- Java Path -->
<div class="bg-zinc-800/50 p-6 rounded-lg border border-zinc-700">
<label class="block text-sm font-bold text-zinc-400 mb-2 uppercase tracking-wide">Java Executable Path</label>
<div class="flex gap-2">
<input
bind:value={settings.java_path}
type="text"
class="bg-zinc-950 text-white flex-1 p-3 rounded border border-zinc-700 focus:border-indigo-500 outline-none font-mono text-sm"
placeholder="e.g. java, /usr/bin/java"
/>
</div>
<p class="text-xs text-zinc-500 mt-2">The command or path to the Java Runtime Environment.</p>
</div>
<!-- Memory -->
<div class="bg-zinc-800/50 p-6 rounded-lg border border-zinc-700">
<label class="block text-sm font-bold text-zinc-400 mb-4 uppercase tracking-wide">Memory Allocation (RAM)</label>
<div class="grid grid-cols-2 gap-6">
<div>
<label class="block text-xs text-zinc-500 mb-1">Minimum (MB)</label>
<input
bind:value={settings.min_memory}
type="number"
class="bg-zinc-950 text-white w-full p-3 rounded border border-zinc-700 focus:border-indigo-500 outline-none"
/>
</div>
<div>
<label class="block text-xs text-zinc-500 mb-1">Maximum (MB)</label>
<input
bind:value={settings.max_memory}
type="number"
class="bg-zinc-950 text-white w-full p-3 rounded border border-zinc-700 focus:border-indigo-500 outline-none"
/>
</div>
</div>
</div>
<!-- Resolution -->
<div class="bg-zinc-800/50 p-6 rounded-lg border border-zinc-700">
<label class="block text-sm font-bold text-zinc-400 mb-4 uppercase tracking-wide">Game Window Size</label>
<div class="grid grid-cols-2 gap-6">
<div>
<label class="block text-xs text-zinc-500 mb-1">Width</label>
<input
bind:value={settings.width}
type="number"
class="bg-zinc-950 text-white w-full p-3 rounded border border-zinc-700 focus:border-indigo-500 outline-none"
/>
</div>
<div>
<label class="block text-xs text-zinc-500 mb-1">Height</label>
<input
bind:value={settings.height}
type="number"
class="bg-zinc-950 text-white w-full p-3 rounded border border-zinc-700 focus:border-indigo-500 outline-none"
/>
</div>
</div>
</div>
<div class="pt-4">
<button
onclick={saveSettings}
class="bg-indigo-600 hover:bg-indigo-500 text-white font-bold py-3 px-8 rounded shadow-lg transition-transform active:scale-95"
>
Save Settings
</button>
</div>
</div>
</div>
{/if}
</div>
<!-- Bottom Bar -->
<div
class="h-24 bg-zinc-900 border-t border-zinc-800 flex items-center px-8 justify-between z-20 shadow-2xl"
>
<div class="flex items-center gap-4">
<div
class="flex items-center gap-4 cursor-pointer hover:opacity-80 transition-opacity"
onclick={login}
role="button"
tabindex="0"
onkeydown={(e) => e.key === "Enter" && login()}
>
<div
class="w-12 h-12 rounded bg-gradient-to-tr from-indigo-500 to-purple-500 shadow-lg flex items-center justify-center text-white font-bold text-xl overflow-hidden"
>
{#if currentAccount}
<img
src={`https://minotar.net/avatar/${currentAccount.username}/48`}
alt={currentAccount.username}
class="w-full h-full"
/>
{:else}
?
{/if}
</div>
<div>
<div class="font-bold text-white text-lg">
{currentAccount ? currentAccount.username : "Click to Login"}
</div>
<div class="text-xs text-zinc-400 flex items-center gap-1">
<span
class="w-1.5 h-1.5 rounded-full {currentAccount
? 'bg-green-500'
: 'bg-zinc-500'}"
></span>
{currentAccount ? "Ready" : "Guest"}
</div>
</div>
</div>
<!-- Console Toggle -->
<button
class="ml-4 text-xs text-zinc-500 hover:text-zinc-300 transition"
onclick={() => (showConsole = !showConsole)}
>
{showConsole ? "Hide Logs" : "Show Logs"}
</button>
</div>
<div class="flex items-center gap-4">
<div class="flex flex-col items-end mr-2">
<label
class="text-xs text-zinc-500 mb-1 uppercase font-bold tracking-wider"
>Version</label
>
<select
bind:value={selectedVersion}
class="bg-zinc-950 text-zinc-200 border border-zinc-700 rounded px-4 py-2 hover:border-zinc-500 transition-colors cursor-pointer outline-none focus:ring-1 focus:ring-indigo-500 w-48"
>
{#if versions.length === 0}
<option>Loading...</option>
{:else}
{#each versions as version}
<option value={version.id}>{version.id} ({version.type})</option
>
{/each}
{/if}
</select>
</div>
<button
onclick={startGame}
class="bg-green-600 hover:bg-green-500 text-white font-bold h-14 px-12 rounded transition-all transform active:scale-95 shadow-[0_0_15px_rgba(22,163,74,0.4)] hover:shadow-[0_0_25px_rgba(22,163,74,0.6)] flex flex-col items-center justify-center uppercase tracking-wider text-lg"
>
Play
<span
class="text-[10px] font-normal opacity-80 normal-case tracking-normal"
>Click to launch</span
>
</button>
</div>
</div>
</main>
<!-- Overlay Status (Toast) -->
{#if status !== "Ready"}
<div
class="absolute top-12 right-12 bg-zinc-800/90 backdrop-blur border border-zinc-600 p-4 rounded-lg shadow-2xl max-w-sm animate-in fade-in slide-in-from-top-4 duration-300 z-50 group"
>
<div class="flex justify-between items-start mb-1">
<div class="text-xs text-zinc-400 uppercase font-bold">Status</div>
<button
onclick={() => (status = "Ready")}
class="text-zinc-500 hover:text-white transition -mt-1 -mr-1 p-1"
>
✕
</button>
</div>
<div class="font-mono text-sm whitespace-pre-wrap mb-2">{status}</div>
<div class="w-full bg-zinc-700/50 h-1 rounded-full overflow-hidden">
<div
class="h-full bg-indigo-500 animate-[progress_5s_linear_forwards] origin-left w-full"
></div>
</div>
</div>
{/if}
<style>
@keyframes progress {
from {
transform: scaleX(1);
}
to {
transform: scaleX(0);
}
}
</style>
<GameConsole visible={showConsole} />
</div>
|