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<script lang="ts">
import { authState } from "../stores/auth.svelte";
import { gameState } from "../stores/game.svelte";
import { uiState } from "../stores/ui.svelte";
import { Terminal, ChevronDown, Play, User, Check } from 'lucide-svelte';
let isVersionDropdownOpen = $state(false);
let dropdownRef: HTMLDivElement;
let versionOptions = $derived(
gameState.versions.length === 0
? [{ id: "loading", type: "loading", label: "Loading..." }]
: gameState.versions.map(v => ({
...v,
label: `${v.id}${v.type !== 'release' ? ` (${v.type})` : ''}`
}))
);
function selectVersion(id: string) {
if (id !== "loading") {
gameState.selectedVersion = id;
isVersionDropdownOpen = false;
}
}
function handleClickOutside(e: MouseEvent) {
if (dropdownRef && !dropdownRef.contains(e.target as Node)) {
isVersionDropdownOpen = false;
}
}
$effect(() => {
if (isVersionDropdownOpen) {
document.addEventListener('click', handleClickOutside);
return () => document.removeEventListener('click', handleClickOutside);
}
});
</script>
<div
class="h-20 bg-white/80 dark:bg-[#09090b]/90 border-t dark:border-white/10 border-black/5 flex items-center px-8 justify-between z-20 backdrop-blur-md"
>
<!-- Account Area -->
<div class="flex items-center gap-6">
<div
class="group flex items-center gap-4 cursor-pointer"
onclick={() => authState.openLoginModal()}
role="button"
tabindex="0"
onkeydown={(e) => e.key === "Enter" && authState.openLoginModal()}
>
<div
class="w-10 h-10 rounded-sm bg-zinc-100 dark:bg-zinc-800 border border-zinc-200 dark:border-zinc-700 flex items-center justify-center overflow-hidden transition-all group-hover:border-zinc-400 dark:group-hover:border-zinc-500"
>
{#if authState.currentAccount}
<img
src={`https://minotar.net/avatar/${authState.currentAccount.username}/48`}
alt={authState.currentAccount.username}
class="w-full h-full"
/>
{:else}
<User size={20} class="text-zinc-400" />
{/if}
</div>
<div>
<div class="font-bold dark:text-white text-gray-900 text-sm group-hover:text-black dark:group-hover:text-zinc-200 transition-colors">
{authState.currentAccount ? authState.currentAccount.username : "Login Account"}
</div>
<div class="text-[10px] uppercase tracking-wider dark:text-zinc-500 text-gray-500 flex items-center gap-2">
{#if authState.currentAccount}
{#if authState.currentAccount.type === "Microsoft"}
{#if authState.currentAccount.expires_at && authState.currentAccount.expires_at * 1000 < Date.now()}
<span class="w-1.5 h-1.5 rounded-full bg-red-500"></span>
<span class="text-red-400">Expired</span>
{:else}
<span class="w-1.5 h-1.5 rounded-full bg-emerald-500"></span>
Online
{/if}
{:else}
<span class="w-1.5 h-1.5 rounded-full bg-amber-500"></span>
Offline
{/if}
{:else}
<span class="w-1.5 h-1.5 rounded-full bg-zinc-400"></span>
Guest
{/if}
</div>
</div>
</div>
<div class="h-8 w-px dark:bg-white/10 bg-black/10"></div>
<!-- Console Toggle -->
<button
class="text-xs font-mono dark:text-zinc-500 text-gray-500 dark:hover:text-white hover:text-black transition-colors flex items-center gap-2 px-2 py-1 rounded-sm hover:bg-black/5 dark:hover:bg-white/5"
onclick={() => uiState.toggleConsole()}
>
<Terminal size={14} />
{uiState.showConsole ? "HIDE LOGS" : "SHOW LOGS"}
</button>
</div>
<!-- Action Area -->
<div class="flex items-center gap-4">
<div class="flex flex-col items-end mr-2">
<!-- Custom Version Dropdown -->
<div class="relative" bind:this={dropdownRef}>
<button
type="button"
onclick={() => isVersionDropdownOpen = !isVersionDropdownOpen}
class="flex items-center justify-between gap-2 w-56 px-4 py-2.5 text-left
dark:bg-zinc-900 bg-zinc-50 border dark:border-zinc-700 border-zinc-300 rounded-md
text-sm font-mono dark:text-white text-gray-900
dark:hover:border-zinc-600 hover:border-zinc-400
focus:border-indigo-500 focus:ring-1 focus:ring-indigo-500/30
transition-colors cursor-pointer outline-none"
>
<span class="truncate">
{#if gameState.versions.length === 0}
Loading...
{:else}
{gameState.selectedVersion || "Select version"}
{/if}
</span>
<ChevronDown
size={14}
class="shrink-0 dark:text-zinc-500 text-zinc-400 transition-transform duration-200 {isVersionDropdownOpen ? 'rotate-180' : ''}"
/>
</button>
{#if isVersionDropdownOpen}
<div
class="absolute z-50 w-full mt-1 py-1 dark:bg-zinc-900 bg-white border dark:border-zinc-700 border-zinc-300 rounded-md shadow-xl
max-h-72 overflow-y-auto animate-in fade-in slide-in-from-top-1 duration-150 bottom-full mb-1"
>
{#each versionOptions as version}
<button
type="button"
onclick={() => selectVersion(version.id)}
disabled={version.id === "loading"}
class="w-full flex items-center justify-between px-3 py-2 text-sm font-mono text-left
transition-colors outline-none
{version.id === gameState.selectedVersion
? 'bg-indigo-600 text-white'
: 'dark:text-zinc-300 text-gray-700 dark:hover:bg-zinc-800 hover:bg-zinc-100'}
{version.id === 'loading' ? 'opacity-50 cursor-not-allowed' : 'cursor-pointer'}"
>
<span class="truncate">{version.label}</span>
{#if version.id === gameState.selectedVersion}
<Check size={14} class="shrink-0 ml-2" />
{/if}
</button>
{/each}
</div>
{/if}
</div>
</div>
<button
onclick={() => gameState.startGame()}
class="bg-emerald-600 hover:bg-emerald-500 text-white h-14 px-10 rounded-sm transition-all duration-200 hover:scale-[1.02] active:scale-[0.98] shadow-lg shadow-emerald-500/20 flex items-center gap-3 font-bold text-lg tracking-widest uppercase"
>
<Play size={24} fill="currentColor" />
<span>Launch</span>
</button>
</div>
</div>
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