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| author | 2023-11-03 21:13:33 +0800 | |
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| committer | 2023-11-03 21:13:33 +0800 | |
| commit | 9f0d43fe099a95ab1516ae951dcb60a89e76a5a5 (patch) | |
| tree | 51614fe47bff8bb11028a07d4a35c34c9ff6594a /docs/components/pages/TRPG-home/PackLetter.tsx | |
| parent | 8f135707d069c900e055dae71e69909d6b9a41bb (diff) | |
| download | HydroRoll-9f0d43fe099a95ab1516ae951dcb60a89e76a5a5.tar.gz HydroRoll-9f0d43fe099a95ab1516ae951dcb60a89e76a5a5.zip | |
chore: delete useless codes
Diffstat (limited to 'docs/components/pages/TRPG-home/PackLetter.tsx')
| -rw-r--r-- | docs/components/pages/TRPG-home/PackLetter.tsx | 104 |
1 files changed, 0 insertions, 104 deletions
diff --git a/docs/components/pages/TRPG-home/PackLetter.tsx b/docs/components/pages/TRPG-home/PackLetter.tsx deleted file mode 100644 index df58116..0000000 --- a/docs/components/pages/TRPG-home/PackLetter.tsx +++ /dev/null @@ -1,104 +0,0 @@ -import { HeroText } from "../home-shared/Headings"; -import Image from "next/image"; -import cn from "classnames"; -import gradients from "../home-shared/gradients.module.css"; -import { FadeIn } from "../home-shared/FadeIn"; -import { CTAButton } from "../home-shared/CTAButton"; -import Link from "next/link"; -import { Gradient } from "../home-shared/Gradient"; - -export function PackLetter() { - return ( - <section className="relative flex flex-col items-center px-6 py-16 font-sans md:py-24 lg:py-32 gap-14"> - <FadeIn> - <HeroText> - 究竟什么才是真正的 - <br /> - 水系? - </HeroText> - </FadeIn> - <div className="flex flex-col max-w-xl leading-6 md:text-lg lg:text-lg"> - <FadeIn className="opacity-70"> - <p> - 当水系公测后,我接触TRPG已经有两年多了,我希望能够在这里分享一些我对TRPG的理解。 - TRPG,是一种游戏,也是一种文化,它的核心是“故事”。究竟要怎么讲好一个故事呢?我认为,一个好的故事,应该是有趣的,有趣的故事,才能吸引人,才能让人愿意去听,去看,去玩。 - </p> - <br /> - <p> - 但是,有趣的故事,不是随随便便就能讲好的,它需要有一个好的故事背景,需要有一个好的故事情节,需要有一个好的故事结局。这些,都是一个好的故事所必须具备的。 - 水系其实是站在规则书作者的角度去设计的,它的第一服务对象永远是世界主,再是kp与pl们。所以,水系的设计,是为了让世界主们能够更好的描绘自己所想象的那个世界。 - </p> - <br /> - <p> - 水系是自由的,这主要表现在规则书是以热插拔规则包的形式存在的,世界主们可以根据自己的需要,自由的编写自己想要的规则包,来丰富自己的世界。水系是开放的,这主要表现在规则书的开源,世界主们可以根据自己的需要,自由的修改规则书,来丰富自己的世界。 - 总之,水系是为世界主们服务的,水系的目的,就是让世界主们能够更好的讲好自己的故事,构建好自己的世界。让更多冷门世界观与规则书得到更多人的关注,让更多人能够参与到TRPG的世界中来。 - </p> - </FadeIn> - <FadeIn - noVertical - viewTriggerOffset - className="relative h-2 md:h-12 lg:h-12" - > - <span - className={cn( - "w-full h-[1px] -bottom-8 md:-bottom-4 lg:-bottom-4 absolute", - gradients.letterLine - )} - /> - </FadeIn> - <FadeIn - viewTriggerOffset - noVertical - className="flex items-end justify-center gap-3 md:self-start md:-ml-4 lg:self-start lg:-ml-4 min-w-[300px]" - > - <div className="w-24 h-24 min-w-[96px] min-h-[96px] rounded-full border dark:border-white/10 border-black/10 flex items-center justify-center "> - <Image - alt="Image of Tobias Koopers" - src="/images/people/HsiangNianian.jpg" - width={64} - height={64} - className="rounded-full" - /> - </div> - <div className="flex flex-col gap-3 pb-2"> - <Image - alt="Tobias Koppers hand written signature" - src="/images/docs/TRPG/tobias-signature-light.svg" - // 16 px added and offset to account for the glow - width={173 + 16} - height={91 + 16} - className="block -mb-3 -ml-3 dark:hidden" - /> - {/* <Image - alt="Tobias Koppers hand written signature" - src="/images/docs/TRPG/tobias-signature-dark.svg" - // 16 px added and offset to account for the glow - width={173 + 16} - height={91 + 16} - className="hidden -mb-3 -ml-3 dark:block" - /> */} - <div className="flex gap-2 flex-wrap text-sm leading-none text-[#888888] max-w-[156px] md:max-w-xl lg:max-w-xl"> - <p className="font-bold">简律纯(HsiangNianian)</p> - <p>Creator of HydroRoll</p> - </div> - </div> - </FadeIn> - </div> - <FadeIn noVertical className="relative flex justify-center w-full mt-16"> - <div className="max-w-[180px] w-full"> - <CTAButton> - <Link href="/TRPG/docs" className="block py-3 font-sans"> - 开始搭建 - </Link> - </CTAButton> - </div> - <Gradient - width={1200} - height={300} - className="bottom-[-200px] -z-10 opacity-20" - conic - /> - </FadeIn> - </section> - ); -} |
