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* -management of arithmetic operator for scalar result of dice.rguezennec2017-04-271-3/+43
* -remove unsignedRenaud G2017-02-121-2/+2
* -Fix range management for DF dice.Renaud G2017-02-121-5/+15
* -improve readability.Renaud G2017-01-281-0/+2
* -optimizing the random generation.Renaud G2016-10-231-6/+6
* -remove random_device because not all platform has random device.Renaud G2016-10-131-3/+4
* -change random method.Renaud G2016-10-101-2/+8
* Fix error and warning from CppCheckRenaud G2016-04-211-0/+1
* Merge branch 'master' of github.com:Rolisteam/DiceParserRenaud G2016-04-151-1/+1
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* | remove useless includeRenaud G2016-04-151-1/+0
| * change contact link.Renaud G2016-04-031-1/+1
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* fix cpp checkRenaud G2016-03-221-2/+3
* Add Management of ColorRenaud Guezennec2016-02-041-0/+10
* fix cppcheck errorsRenaud G2016-01-081-3/+3
* add management of base, the minimum value of dieRenaud G2015-05-151-2/+7
* prevent crash with die with zero facesRenaud G2015-05-061-8/+10
* better highlightmentRenaud G2015-04-251-0/+1
* add dice api to manage highlightRenaud G2015-04-221-1/+1
* prepare much better way to give the resultRenaud G2015-04-211-0/+9
* -copy constructor dieRenaud G2014-12-091-1/+11
* Update die.cppRenaud G.2014-05-281-0/+21
* Update die.cppobiwankennedy2014-01-221-1/+9
* Update die.cppobiwankennedy2014-01-141-0/+13
* Update die.cppobiwankennedy2014-01-081-0/+32
* Update die.cppobiwankennedy2014-01-071-2/+18
* Add new management of result.Renaud G2014-01-051-0/+34