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path: root/node/scalaroperatornode.h
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* Change file organization.Renaud G2022-04-291-127/+0
* Make sure Windows compilation worksRenaud G2022-04-161-3/+3
* Change website addressRenaud G2020-04-121-1/+1
* Rework of the component to be a proper libRenaud G2019-07-251-1/+1
* clang formatRenaud G2019-02-121-33/+31
* Adding powRenaud G2018-09-021-0/+3
* scalar node is real compatible nowobiwankennedy2018-05-111-4/+4
* remove useless commitRenaud G2017-11-251-5/+0
* -c++11 update about for and nullptr.Renaud G2017-10-291-0/+5
* -management of arithmetic operator for scalar result of dice.rguezennec2017-04-271-4/+5
* -Add API for copying a branch of execution node.Renaud G2016-11-281-5/+59
* change contact link.Renaud G2016-04-031-1/+1
* fix cpp checkRenaud G2016-03-221-2/+2
* change Error code to Dice Error code, fix compilation issue on windowsRenaud G2016-03-051-1/+1
* -rework arithmetic operatorRenaud G2016-01-301-4/+6
* fix cppcheck errorsRenaud G2016-01-081-3/+3
* Fix init orderRenaud G2015-10-111-1/+1
* start fixing dot tree generationRenaud G2015-08-201-1/+1
* -management of runtime errorRenaud G2015-04-271-0/+30
* -remove memory leaksRenaud G2015-04-081-1/+2
* -change headersRenaud G2015-03-061-1/+1
* add generateTreeRenaud G2015-03-051-0/+1
* Usage of the new API for ResultRenaud G2014-12-091-1/+1
* -divide result dice by integer return double.Renaud G2014-11-141-1/+1
* Update scalaroperatornode.hobiwankennedy2014-01-301-0/+1
* Update scalaroperatornode.hobiwankennedy2014-01-211-0/+3
* Update scalaroperatornode.hobiwankennedy2014-01-071-1/+2
* Firt commit of the new dice system for rolisteam.Renaud G2013-12-291-0/+32