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OneRoll
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OneRoll: An efficient dice expression parsing tool, based on Rust and PEG grammar | 高效的骰子表达式解析工具, 基于 Rust 与 PEG 文法
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Commit message (
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Author
Age
Files
Lines
*
-fix error about dice system.
Renaud G
2017-05-07
1
-1
/
+1
*
-remove debug messages.
Renaud G
2017-05-06
1
-7
/
+0
*
Merge branch 'master' of github.com:Rolisteam/DiceParser
Renaud G
2017-04-29
3
-11
/
+22
|
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*
|
-fix merge operator.
Renaud G
2017-04-29
1
-0
/
+1
|
*
-fix dice value copy
rguezennec
2017-04-28
1
-0
/
+1
|
*
-NULL to nullptr
rguezennec
2017-04-28
1
-11
/
+20
|
*
-passing operator to diceResult
rguezennec
2017-04-28
1
-0
/
+1
|
/
*
add splitnode
Renaud G
2017-04-28
2
-4
/
+6
*
-management of arithmetic operator for scalar result of dice.
rguezennec
2017-04-27
6
-17
/
+167
*
-Add : compare operator to ask the if operator to compare the scalar
Renaud G
2017-02-28
2
-20
/
+22
*
-remove unsigned
Renaud G
2017-02-12
2
-2
/
+2
*
-update API used
Renaud G
2017-02-12
2
-3
/
+3
*
-change API to fix DF dice.
Renaud G
2017-02-12
2
-10
/
+10
*
-fix crash memory.
Renaud G
2017-01-28
1
-1
/
+4
*
-remove memory issue.
Renaud G
2017-01-28
1
-1
/
+3
*
-fix issue about memory management.
Renaud G
2017-01-28
2
-1
/
+18
*
-fix crash memory in sort result.
Renaud G
2017-01-28
1
-2
/
+6
*
-rename member.
Renaud G
2017-01-28
1
-1
/
+1
*
-remove debug output.
Renaud G
2017-01-28
1
-1
/
+0
*
-Make copy of die instead of copy address, prevent crash while using the
Renaud G
2017-01-28
2
-6
/
+21
*
-prevent crash and improve readability of dot file.
Renaud G
2017-01-27
1
-1
/
+4
*
-remove debug message.
Renaud G
2016-11-28
1
-1
/
+0
*
-Add API for copying a branch of execution node.
Renaud G
2016-11-28
39
-37
/
+507
*
add filter node
Renaud G
2016-11-05
3
-3
/
+116
|
\
|
*
Node after ifNode is ran as child of the allowed branch.
Renaud G
2016-11-04
1
-3
/
+3
|
*
-Add FilterNode to dice system.
Renaud G
2016-11-03
2
-2
/
+98
|
*
-Add new operator node
Renaud G
2016-11-03
2
-0
/
+17
*
|
-add management of string node to display text in some condition.
Renaud G
2016-11-01
2
-2
/
+131
*
|
add String Node
Renaud G
2016-11-01
2
-0
/
+17
|
/
*
vs compilation
Renaud G
2016-10-08
1
-1
/
+1
*
Merge branch 'master' of github.com:Rolisteam/DiceParser
Renaud G
2016-09-25
6
-13
/
+125
|
\
|
*
-remove limit of 3 jump.
Renaud G
2016-09-25
1
-4
/
+13
|
*
-Fix some value on diceparser.
Renaud G
2016-09-16
5
-8
/
+111
|
*
improve indentation
Renaud G
2016-07-15
1
-1
/
+1
*
|
update dice system.
Renaud G
2016-07-10
1
-1
/
+1
|
/
*
Fix error and warning from CppCheck
Renaud G
2016-04-21
4
-4
/
+4
*
prevent crash after using ifnode.
Renaud G
2016-04-17
1
-1
/
+1
*
change contact link.
Renaud G
2016-04-03
14
-14
/
+14
*
fix cpp check
Renaud G
2016-03-22
5
-18
/
+18
*
change Error code to Dice Error code, fix compilation issue on windows
Renaud G
2016-03-05
4
-9
/
+9
*
-Fix paintnode to integration into rolisteam.
Renaud G
2016-02-05
2
-8
/
+16
*
Add Management of Color
Renaud Guezennec
2016-02-04
3
-5
/
+12
*
Add node for painting dice and new class for result.
Renaud Guezennec
2016-02-04
2
-0
/
+176
*
-rework arithmetic operator
Renaud G
2016-01-30
2
-17
/
+29
*
Cppcheck warning for ifnode.
Renaud G
2016-01-30
2
-1
/
+1
*
Implementation of the if node. Work with one if.
Renaud Guezennec
2016-01-26
2
-4
/
+38
*
-Fix issue #2
Renaud Guezennec
2016-01-26
1
-20
/
+30
*
Add ifnode class
Renaud Guezennec
2016-01-26
2
-0
/
+145
*
Fix small errors of readability.
Renaud Guezennec
2016-01-26
3
-6
/
+6
*
merge MergeOp into master
Renaud G
2016-01-10
2
-7
/
+3
|
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